This addon is a novelty item. It is a metalic sovereign celebrating Orbiters creation and its continued developement. This novelty addon is in no way endorsed by Martin Schweiger.
The sovereign is heavily textured with a total of 9 texture files (3MG).
A standard.dds, spec.dds and a norm.dds...
My machine is broken so I've logged in on my brothers machine. I've tried everything. I'm gutted, lost and feel disconnected from the world, which doesn't like me anyway. I'm wearing a hole in the carpet and annoying the missis. I don't know when I can get another one, but give it another week...
:hotcool:
This is seriously good. I love your buildings, layout... you have an exellent imagination Well. I am awe-struck with this. :thumbup:
Bases arn't easy to plan or build correctly, not for me, but you seem to have it crack'd sir. I cannot wait for this base.
No matter tl8, I always rush ahead of myself. I get distracted very easily. That's plenty of time to do other meshes and tex's while I have a break from other projects so hopefully there'll be more than one vehicle on offer when you require material. :thumbup:
I just thought I'd show a little update of my current progress. I'm glad for the image Orb, thankyou.
I'm going to be a little longer than I thought, hopefully not to long. :thumbup:
I don't suppose you'd like to say the amount of dds's that are used and the sizes, I'm curious. :)
How big would the blades have to be for it to perform in the martian atmosphere or would VTOL be viable there?
Dispite not likeing the colour orange very much, I like the orange one the best. Reminds me of a search and rescue vehicle.
Those are fantastic little models. Very nice indeed. :thumbup:
I just noticed the "Rescue" on the side of the orange one. Arn't glasses a marvel.!!!
I'm glad to see this tl8. It would certainly expand userbility within orbiters base operations. I need one for the XRFacility. I can just about edit the cargo configs and the config you have illistrated is to annoying for me to toy with. But I have been tatting so mesh and texture work is...
I wasn't sure about the effects or if they where over the top, but if your happy with it. :)
But now I have had the opertunity to experiment with them, I will continue to practice on other things. These spec.dds have huge potential for realism if I can get them right. I'm glad for your requests...
I get between 6 to 7 hours on average. Sometimes I do my best hobby work and get the most from gameplay at night. She's asleep, so I get no distractions and make sure I'm in bed before dawn, that's usually the time when she is easily disturbed. I brought thicker curtains for our bedroom when we...
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