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ORBITER-FORUM will be temporarily closed at 2026-07-23 18:00 UTC while we complete some OF maintenance tasks. The amount of downtime is expected to take up to one hour, but probably less.
Abdullah Radwan submitted a new addon:
Universal Astronaut and Cargo System (UACS) - Astronaut and cargo management system for Orbiter
Read more about this addon...
Universal Astronaut and Cargo System (UACS) is a free, open-source astronaut and cargo management system for the Orbiter space simulator. It provides a rich API for add-on developers to support UACS in their creations.
Download from GitHub repository: https://github.com/abdullah-radwan/UACS...
Sound Bridge OS is a sound bridge from XRSound to Orbiter Sound, allowing vessels and MFDs that use XRSound to work on Orbiter Sound.
You must install XRSound default sounds to have sound files. Simply download XRSound and extract the ‘XRSound’ folder only (not the whole file) directly into the...
The G42-200 is a state-of-the-art aircraft capable of accelerating out of the atmosphere and into low earth orbit - Categorized as a spaceplane, the G42 features airliner-like handling characteristics which makes it optimal for low-cost space travel and cargo lifting based on conventional or...
Hello,
I found a life module 3D model for UCSO, imported it in Blender 2.79, modified it, and exported it with Vlad's tool.
The problem is that the module becomes transparent when you enter it or look from below.
Hello,
I want to make the system in the attachments.
The custom cargoes inherit the custom cargo interface. The custom cargo interface will make static calls to add the cargoes to the main API.
This how it's done in code:
Custom Cargo Vessel:
class Custom: public VESSEL4, public CustomCargo...
Hello,
I want to make a lamp for UCSO, like UCGO lamp:
How to do that? I am using a beacon and a spotlight, but that didn't light the ground.
This is the code I am using:
spotLightStruct.spotLight = static_cast<SpotLight*>(AddSpotLight({0,0.91,0}, {1,1,1}, 200, 1, 0, 5e-5, 15 * RAD, 20 *...
Hello,
I want to update UCSO touchdown points to Orbiter 2016, as it currently uses Orbiter 2010 touchdown points copied from UCGO. The cargo is basically a cube, whose size is 1.3M as UCGO.
I've tried to use this code below, but it didn't work (the cargo sank into the ground):
double...
Hello,
I am developing the ground release code for UCSO. I am using this code:
if (vessel->GetFlightStatus() & 1) {
VESSELSTATUS2 status;
memset(&status, 0, sizeof(status));
status.version = 2;
vessel->GetStatusEx(&status);
double longitude, latitude, radius...
Universal Cargo System for Orbiter (UCSO) is a free, open-source cargo management system for the Orbiter space simulator. It’s designed to be an Orbiter 2016 alternative of UCGO. It provides a rich API for add-on developers to support UCSO in their creations.
Download from OHM: UCSO - Universal...
Hello,
I am trying to release HST from SSU. I've made this in default shuttle to know the grapple point, then I moved RMS into the same position and clicked Ctrl + Enter multiple times and nothing happens. Excuse me as I am not a 'NASA Geek' and couldn't find any tutorials for releasing...
Hello,
I want a tool to plan my low thrust transfers. I've heard about LTTP, however, the link isn't valid anymore. Can someone upload it or give a similar tool?
Hello,
I am looking for a camera MFD to complete my mission control setup. CameraMFD and CameraViewMFD don't work with D3D9. Docking Camera MFD always shows No Graphics Client and it needs a docking port which isn't exactly I want. Something like CameraMFD updated for D3D9 would be great.
Hello,
I am trying to attach PPE module from SLS on Falcon Heavy. But it doesn't work, no matter if I attached it in the scenario file or from the launch control window. The scenario loads with PPE not attached, and the launch control window shows NULL after pressing the attach button.
Here...
Hi all,
Today (Well, it should be yesterday) I am announcing Orbiter Addons Manager, a tool to organize your Orbiter add-ons. This was developed as a practical example to learn C++ and it's my first C++ application.
Features:
Uninstall your add-ons with just one click, no more headache...
Hello,
I am trying to assemble LOP in a DRO around the Moon. I sent PPE in a stable DRO around the Moon. Now I want to send the HAB module to it. I am following this video:
The problem now I have to reference the Moon in Map program, but when I set it I can't target PPE. I can target it only...
Hello,
I've compiled the latest SSU version for Orbiter 2016. Now I am learning how to fly it. I've got a problem: Some switches refuses to switch. I can't move them to any position. This problem happens to some switches, not all of them.
Here is a video shows the problem in commander flight...
Hello,
When I do a time acceleration midway between Neptune and Earth, Orbiter crashes. I did a time acceleration on the departure flight (From Earth to Neptune), but in arrival flight it causes Orbiter to crash.
Specs:
i5-7300HQ
GTX 1050 Ti Mobile
8GB DDR4 2400 MHz RAM
Add-ons:
Deepstar...
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