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ORBITER-FORUM will be temporarily closed at 2026-07-23 18:00 UTC while we complete some OF maintenance tasks. The amount of downtime is expected to take up to one hour, but probably less.
Here's my current API cleanup plan:
Removal of the DirectX7 based renderer and DX7 compatibility requirements.
Those very awkward mesh configuration/override files in /Config/GC/ would be discontinued. (no support after Orbiter 2024)
Mesh Visibility Mode
There are known issues with mesh...
Lot of time has passed since previous Orbiter release so it might be good idea to push forward with a new release Orbiter 2024. I haven't had a word with Martin yet, but he said long ago to prefer a release sooner rather than later. So, let's try to get the launch somewhere in late March this...
Hello,
I would need a simple mesh for Orbiter development in Orbiter's (*.msh) format and I don't have proper tools/time to study a use of them. It's a unit sized cube (i.e 8 vertices and 12 triangles) corners (1,1,1) and (-1,-1,-1). Camera would be inside the cube and normals facing inside...
I am trying to fix a terrain collision issues those been reported. Here's a patch for testing. Do not alter configuration files even if some high resolution texture packages tells you to. Could you do some testing and see if the problems are fixed. The patch is for Open Orbiter.
Here are some...
I have been trying to debug startup issues that Orbiter been having and improved error reporting and checking. It's known that some Intel graphics chips such as Xe Graphics and Arc no longer support D3D9. There is a new graphics client added "D3D9ON12Client" which runs D3D9 through DX12 wrapper...
Hi,
I just received a letter from my ISP (Elisa) and they are going to shut-down web hosting services in the end of this year. It's likely that no more D3D9Client builds are made for Orbiter 2016, so it might be good enough to host D3D9Client on Orbithangar ? Of course, More official lookking...
Some help with the Git needed. I started working on atmospheric rendering overhaul on D3D9client and I would like to "push" my current work in progress to a new branch.
The current branch is "orbitersim/d3d9client" that's where the changes go if I commit and push. But I would like to commit them...
I have a new build of D3D9Client and the Orbiter prepared for testing. This is a 32-bit build with a reworked semi-native surface interface with a DX7 fallback for add-ons those depend on it. It's much more simpler and more reliable than the old one. MFDs created for the Orbiter 2016 should be...
I have finally got a Terrain ToolKit project into a condition that a beta can be released. Right now it can only import/export surface textures. Not nightlights or elevation.
To Export Data:
Place a vessel to export location on a surface, focus the camera into it so that you can see planets...
I have published a new release of LTMFD 1.6:
- Some crashes are fixed.
- Some attitude thruster control issues are fixed.
- Downrange "DnR" parameter added to TEI program. It's a distance from entry-interface to a splashdown in degrees. For Apollo it's typically 22 to 25 (deg) unless I am...
Hello Orbitnauts,
It's a long waited and wonderful day to day since the AMSO has officially launched for Orbiter 2016. Looks like Christmas came early this year.
AMSO has been beta tested with the 3.12 [stable] version of the D3D9Client.
Please, spend a moment to read "readmefirst.txt"...
Hello,
Just wanted to inform you that a new version of AMSO has been released for Orbiter 2010-P1 and new version of D3D9Client is also made available.
Initial release announcement is over here: http://orbiter.dansteph.com/forum/index.php?topic=14443.0
I also heard Christmas Elf whispering...
Hello Orbinauts,
Alain Capt has surprised us with a new version of AMSO for Orbiter 2010-P1. Neil Armstrong and Buzz Aldrin landed on the Moon July 20, 1969. Therefore, the 50th anniversary celebration is coming just in a few months. So, I hope you can enjoy coming events with AMSO...
I made a small program that can be used to design and simulate a slide rules. In a world of a modern digital computers there's not much use for slide-rules anymore but the application gives an opportunity to study and see how the things were done in the past. I was about 5 years old when I hold...
EDIT: Orbiter 2016 Versions has launched here: Link to a Website
Here's a double bundle pack of IMFD 5.5 and LTMFD 1.4 build for Orbiter 2016 RC2. I haven't really used them much during the past 6 years and I don't remember much about them so I guess I have the leave the testing for someone...
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