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    Discussion Mesh making with Blender

    Tutorial: Blender Tools Tutorial It looks like the 'Resources' folder didn't get put into the 4.5 LTS release. I'll fix that. The link above is the direct link from Github. You can also download the 4.2 LTS release, it is in there, and is the same. Blender 4.2 LTS Download links were on the...
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    Software How to setup and name mesh groups in Blender for use in Vinka's Spacecraft ...

    If you check Build Include File, it will write a c++ include file. In that file will be the mesh id's, which is the position of that object in the mesh file. Spacecraft won't read that file, but those should be the group numbers you need. In the exporter you can format the name. So from...
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    Discussion Mesh making with Blender

    The mesh importer will assume you are importing from an Orbiter installation. Its looking for the 'meshes' folder and will try and find the 'textures' folder relative to that. It also looks like the 'uss.dds' file is in '\textures\uss\'. Set that up and it should import.
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    Discussion Mesh making with Blender

    Is the sabre mesh someplace I can try it?
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    Discussion Mesh making with Blender

    Is there any message in the Blender console window? It's blender doing that for whatever reason.
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    Discussion Mesh making with Blender

    Blender Tools Releases
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    Discussion Mesh making with Blender

    I just put up support for Blender 4.5 LTS. No really big changes. Try it out and let me know if you have any issues. Forum note: The early pages of this thread appear to be missing, or I cannot access them. I usually update the original post with recent details. Can that be accessed somewhere...
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    Discussion Mesh making with Blender

    Blender 4.2 LTS is the latest 'official' release. I see there is now a 4.5 LTS release, I'll take a look at that. My goal is to support the latest Blender LTS release. That said, I have been using 5.0 and have not found any issues.
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    Meshing Question Textures convert

    Just FYI. Gimp has DDS export included (no plugin). Export As, then give your file a .dds extension. You will then see a dialog:
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    Project Blender Mesh Tools add-on

    The Orbiter MESH format is pretty simplistic and knows nothing of shaders and nodes, that's why there is a separate Orbiter Material section. The newer Orbiter clients can handle things like roughness etc. by adding texture files with specific naming conventions. Using Blender to create...
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    Project Blender Mesh Tools add-on

    The short answer is yes. I would love to have a 'ship creator' type plugin for Blender. It would, at least initially, be a separate tool from this one, although it could work with it. I have also looked at how to define animations that can be exported as part of the 'include' file that is...
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    C++ Question error LNK1120

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    C++ Question error LNK1120

    Do you have the project configuration type set to .EXE?
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    Discussion Vessel cfg file : 'CollisionHull' parameter

    I could be wrong, but I have always treated (0,0,0) as the center of gravity for a vessel, not the mesh geometric center. Specifically, when I setup a thruster it pushes through (points at) this coordinate (0,0,0). I also don't believe the collision hull definition controls the center of...
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    News Gallery of add-ons in development

    You can add an 'empty', Plain Axes in Blender, then with that object selected, in the 'Object' tab under 'Orbiter Object Panel' select 'Include Position'. Tell Blender to 'Build Include File', (Output tab, Orbiter Output Panel) it will give you a constexpr VECTOR3: constexpr VECTOR3...
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    Discussion Trying to render a functional VC (starting small)

    You can check if those scenes have the Output Mesh File option checked (unchecked if you don't want it to output as a mesh, for example you store objects in a scene that you are working on, but not ready to include as part of your mesh). As I mentioned, I've had issues getting multiple scene...
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    Discussion Trying to render a functional VC (starting small)

    You shouldn't have to do this to export. You may have something in your model the exporter is tripping on, don't know what that would be since only mesh objects should be exported. If you have a blend file causing this issue I'd be glad to take a look. As for VC and external meshes, I used to...
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    Discussion Trying to render a functional VC (starting small)

    Blender should be putting the UV coordinates in. Look in your mesh file, the mesh plane you added (in Blender) for your MFD should have an entry that looks something like this: Those should be your UVs. (MATERIAL and TEXURE values shouldn't matter, and can be 0) With that object selected...
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    Project Blender Mesh Tools add-on

    I think this is an alpha transparency issue, not normals. Try setting the Sort Order for the glass canopy to a value higher then 50, higher then anything that should render before it, like the interior. Its in the Object tab in Blender, in the Orbiter Object Panel.
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    Problem My vessel DLL crashes on launch, but only sometimes

    I think my recommendation at this point would be to compile and test against a debug build of Orbiter 2024. That's how I do all development these days, and its how I spotted the missing file above. Nothing beats being able to debug down into the Orbiter code itself, something I have wished for...
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