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  1. Glider

    Project D3D11Client Development

    So, if I want to contribute to OVP by working on a d3d11 based engine, what do you think is the best way to do that ? Should I work on some advanced features that D3D9Client don't have now(heightmaps for example) or should I work on conversion of some pieces of d3d9client to d3d11 (the same...
  2. Glider

    Making high-resolution Earth textures

    Hi All, I have few questions about usage pltex and making (local) Orbiter Earth textures that have L10,11,12,13,14 resolution levels.Please answer. 1.Is there any tutorial for making L9 or L10 (or higher) planet textures ? 2.How I must enter minutes and seconds of longtitude or latitude range...
  3. Glider

    SpaceX launchers and Dragon updates

    Hi, I've uploaded a new version (0,58) into OrbitHangar.:) It can be downloaded by link - Space-X launchers and Dragon v0,58 New : - new real sizes for all rockets - Falcon-1 launcher - cargo and manned variant of Dragon - launch pad for Falcon-1 and Falcon-1E - new parameters for all rockets (...
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