It is weird that the shadow of the untouched area are high.
Still think I'm doing something wrong. I'm trying to flatten an area on Mars at Pavonis Mons. I've written a file called PavonisMons.flt and stored it in Textures/Mars/Flat. It contains one line:
Rect 100 0.5 -112.5 5000 1000 0 50
Zo, I'm trying to flatten an area 5000 m x 1000 m at a latitude of .5 and a longitude of -112.5 (112.5 W) to 100m just for a test.
Can't see it. Any suggestions?
RECT 100 -112.5 0.5 5000 1000 0 50
Yes, it's confusing because it doesn't follow coordinate convention.
But base definitions are like that, and the reasoning behind this is to flatten bases
Still playing with it. I do not see any surface flattening at the site on Pavonis Mons. However I do know that something is occurring. If I rotate the camera view to view under the surface, I do notice an effect much like a cone under the surface and reaching up to the surface but no surface flattening. Sorry I forgot to take a screen capture.
Is the one line sufficient in the .flt file or are more needed?
One line is sufficient, and it works as designed. What you see is the consequence of digging a hole to MSL 100 when the terrain is at MSL 12600. The cone is due to the 50% falloff desperately trying to make up for the huge level difference :lol: .
Besides, if I volunteer to ask the dumb questions, it might save you from having to answer them again and again. Might even help improve the documentation. :blink:
if I volunteer to ask the dumb questions
Surface MFD displays altitude...The elevation is ?
Nice to see that it is actually helpful to someone. Wow, already more than a year old now.