I wrote several versions of a DLL for the planet motion.
My last version CTD as soon as
DLLCLBK CELBODY *InitInstance (OBJHANDLE hBody)
gets called.
There could be any particular reason for that? Too many static variables? Too many functions?
Thank you
Cristiano
My last version CTD as soon as
DLLCLBK CELBODY *InitInstance (OBJHANDLE hBody)
gets called.
There could be any particular reason for that? Too many static variables? Too many functions?
Thank you
Cristiano