Ease of changing simulation paramteters.

I'm comfortable changing settings in orbiter:


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n72.75

Seize the means of computation
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This is a general question to gage how comfortable users are with changing simulation parameters in Orbiter and how often people change settings from the defaults. Hoping this will help with direction for development.

Orbiter had a number of simulation options avaliable to the user that can be set in the Orbiter launcher: non-spherical gravity, gravity gradient torque etc. These are simple checkboxes and are easily enabled and disabled. For more complex things, fixed timesteps, non-default atmospheric models, propagator/timestep scheme, you have to go a bit deeper. For full control there are some options that have to be set in config files (gravity model resolution is one that comes to mind. I'm trying to gauge how comfortable the average user is changing all of these.

Completely fine whatever people do obviously, I'm more trying to understand how much people customize their setups and if that can inform ease of configuration in implimenting new features.
 
I vote for the second option, but I change some parameters in CFG files for celestial bodies, D3D9 Client, but not gravity model.
 
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