Project Flash Gordon

Buck Rogers

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Flash Gordon
Add-On for Orbiter 2016 (v.160828)
Flash Gordon Orbiter 2016 update

Credits:
Original mod: Christopher Tarana- (see Flash Gordon-Readme-orig.txt)
Original mesh: Jon Marcure
VesselBuilder: Fred18
Scifi tex.: PhilipK
animations, new cfg, Virtual cockpit, D3D9 opti.: Buck Rogers
Martin Schweiger & Orbiter Forum members

REQUIREMENTS
"VesselBuilder for Orbiter2016" add-on
https://www.orbiter-forum.com/showthread.php?t=40517

Optional:
D3d9 Client(tested with R4.4-r1306)- works without but doesn't look half as good!
https://www.orbiter-forum.com/showthread.php?t=18431

INSTALLATION
Extract all files to the root of your Orbiter program directory, preserving the directory structure. This should NOT overwrite anything in the standard Orbiter package.

SPACECRAFT SPECS and CONTROLS
Length 30m
Empty Mass 16000kg
Fuel Mass 18000kg

Main, Retro & Hover Engines
AIRFOILS DEFINITIONS- Flys a bit like the shuttle (but less lift- need hover to land)
VIRTUAL CONTROL SURFACES- Use trim for reentry

Belly Docking Port- for station keeping

[SHIFT] + [G] = Deploy Landing Gear
[CTRL]+[SHIFT] + [G] = Retract Landing Gear
[SHIFT] + [K] = Deploy Ramp
[CTRL]+[SHIFT] + [K] = Retract Ramp

[C] = Front/Rear camera (Glass cockpit)
[CTRL] + [UP ARROW]/[DOWN ARROW] = VC positions (Pilot/ Copilot)
[CTRL] + [ALT] + [ARROW] = VC zoom/lean

[ALT]+ = Toggle All Beacons
[CTRL]+[L] = Toggle Spot Light

I chose this project for several reasons, but most of all because it's one of the forgotten addons that never made the transition, not only to O16 but even Orb2010, and hoping Vessel Builder will bring new life into the wealth of old content, and also because it's simple, iconic and makes a perfect example as it represents most features available; vertical takeoff, hrizontal landing etc.
All due credit goes to the Original maker Christopher Tarana and mesh designer Jon Marcure, I've rescaled the mesh, added animations, D3d9 textures, a basic Vcockpit, a VB cfg with, basically everything except visual RCS (and the prov. kitchen sink).
- complete aerodynamics( + a little handwavium)
Visual efects-lights etc.

If anyone could give me feedback, especially mistakes, if everything checks out OK I'll try and get it up on the Hangar?
 

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CTarana45

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It didn't work until I installed Vessel Builder! :thumbup:

I've only checked out the outside so far!

Thanks, Buck!
 

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