Guide: Orbiter development in Visual Studio 2019

dbeachy1

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Well, the "best" way is subjective and varies by what a given developer prefers. :) In this case, it comes down to whether you want to build XRSound as part of the Orbiter CMake project or if you'd rather build XRSound separately via its Visual Studio solution.
 

n72.75

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I suppose it's only 6 of them...well you've talked me into it.
 

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Hi Dark, can you share your setup for how you build d3d9 too? I followed the same steps however the video tab in orbiter server says "Console mode (no engine loaded)"
Many thanks!
Edit : I reinstalled the SDK . Now I get the option d3d9 optionin the dropdown.
 
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