Dig Gil
LearninProgram,Slackin DigTech
- Joined
- Aug 2, 2008
- Messages
- 463
- Reaction score
- 0
- Points
- 0
- Location
- Between Azores and New Zealand
- Website
- dig-orbiter.blogspot.com
Hi, I'm finished planning my next skin for DGIV so then end the skin pack I had projected. This is a skin of my fictitious company, DigTech Co, which is planned to use the Logo's colours and look more professional than the last I've made.
One unique detail I was think of is changing the nose cone's texture. It will be like it is now, but bettered with change in value gradient strips following the curves that the airflow takes on DGIV's nose. The problem is that I wanted it to follow the realistic flow of the air instead of making that up because I think that feels more natural to the person watching it.
How do I know the path of the air flow? Or do you have an alternative idea?
Hope getting cool suggestions.
One unique detail I was think of is changing the nose cone's texture. It will be like it is now, but bettered with change in value gradient strips following the curves that the airflow takes on DGIV's nose. The problem is that I wanted it to follow the realistic flow of the air instead of making that up because I think that feels more natural to the person watching it.
How do I know the path of the air flow? Or do you have an alternative idea?
Hope getting cool suggestions.