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I didn't consider my posts in this thread as such the "tutorials", since I'm new in Blender myself, but nevertheless it could be useful for someone.Feel like putting together a couple of training tutorials for those new to trying Blender for Orbiter modelling?
Perhaps, but not enough specifically on how to make Blender work with Orbiter.I didn't consider my posts in this thread as such the "tutorials", since I'm new in Blender myself, but nevertheless it could be useful for someone.
Or if you mean whether I'm going to make some structured tutorials on Blender, then I haven't thought about it. I think there're a lot of professional free video lessons on Blender on YouTube.
For modding in Orbiter (especially low poly) textures are as important as the meshes.Honestly I don't know what textures could add more details to the model. I used these pictures as reference:
I've thought about this but it's very difficult, where to begin, how to put it together. And Orbiter specific problems are few compared to the bulk of general 3D knowledge needed. A very simple starting walkthrough specific for Blender with the Orbiter plugin might be good for absolute beginners (simple export to Orbiter).Feel like putting together a couple of training tutorials for those new to trying Blender for Orbiter modelling?
Thanks. Honestly, I didn't think to make an aerodynamic model, since I don't understand this subject well yet. So, you or anyone else could do that if you want. I agree to share my mesh for it.
Maybe I could search for it later.Could you maybe make the old small construction shed at Friedrichshafen?
Thanks. Oh, I noticed that I made the inscription only on one left side.
Maybe I could search for it later.
By the way, I saw this: