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- Feb 8, 2008
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Hi Everyone
I'm working on some kind of Mobile Service Tower for a rocket of mine.
The tower itself is spacecraft.dll based.
However, the brightness of the mesh changes randomly in Orbiter. Sometimes, it changes once a second, sometimes every three seconds. When I pause the simulation, the effect doesn't occur. I've already tried it without a texture and/or with a different material. So far I had no luck.
Any Ideas or suggestions?
I'm working on some kind of Mobile Service Tower for a rocket of mine.
The tower itself is spacecraft.dll based.
However, the brightness of the mesh changes randomly in Orbiter. Sometimes, it changes once a second, sometimes every three seconds. When I pause the simulation, the effect doesn't occur. I've already tried it without a texture and/or with a different material. So far I had no luck.
Any Ideas or suggestions?