Support NASSP 8.0 Beta install does not work

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I am reinstalling NASSP after a bit of a hiatus in play and was looking at getting the most updated version
And I was having issues with O2 cryo pressure reading zero but quantity 100%

Anyways Ive got everything set up
I load Appollo 9 launch scenario and I get LC 39 but no LUT or launcher or Vessel

My orbiter NG CFG
; === ORBITER Master Configuration File ===
EchoAllParams = FALSE
LPadRect = 0 0 550 574

; === Subdirectory locations
TextureDir = C:\Users\Jon\Documents\Orbiter2016\Textures\

; === Physics engine ===
NonsphericalGravitySources = TRUE

; === Device settings ===
DeviceIndex = 0
ModeIndex = 0
DeviceForceEnum = FALSE

; === Window positions ===
LpadScnListWidth = 139
LpadModListWidth = 213
LpadExtListWidth = 213

; === Active plugin list ===
ACTIVE_MODULES
D3D9Client
OrbiterSound
END_MODULES

And the log file for the last attempt

**** Orbiter.log
000000.000: Build Sep 14 2019 [v.190914]
000000.000: Timer precision: 1e-07 sec
000000.000: Found 0 joystick(s)
000000.000: Module AtlantisConfig.dll .... [Build 190914, API 190914]
000000.000: Module AtmConfig.dll ......... [Build 190914, API 190914]
000000.000: Module DGConfigurator.dll .... [Build 190914, API 190914]
000000.000: ---------------------------------------------------------------
000000.000: BaseDir : C:\Users\Jon\Desktop\OrbiterBeta\orbiter\
000000.000: ConfigDir : C:\Users\Jon\Desktop\OrbiterBeta\orbiter\Config\
000000.000: MeshDir : C:\Users\Jon\Desktop\OrbiterBeta\orbiter\Meshes\
000000.000: TextureDir : C:\Users\Jon\Documents\Orbiter2016\Textures\
000000.000: HightexDir : C:\Users\Jon\Desktop\OrbiterBeta\orbiter\Textures2\
000000.000: ScenarioDir: C:\Users\Jon\Desktop\OrbiterBeta\orbiter\Scenarios\
000000.000: ---------------------------------------------------------------
000000.000: D3D9 DLLs : C:\WINDOWS\SYSTEM32\d3d9.dll [v 10.0.19041.2311]
000000.000: : C:\WINDOWS\SYSTEM32\d3dx9_43.dll [v 9.29.952.3111]
000000.000: ---------------------------------------------------------------
000000.000: Module D3D9Client.dll ........ [Build 210722, API 190914]
000000.000: Module OrbiterSound.dll ...... [Build 200811, API 160828]
000000.000:
000000.000: **** Creating simulation session
000000.000: D3D9: [DirectX 9 Initialized]
000000.000: D3D9: 3D-Adapter.............. : Intel(R) HD Graphics 3000
000000.000: D3D9: MaxTextureWidth......... : 8192
000000.000: D3D9: MaxTextureHeight........ : 8192
000000.000: D3D9: MaxTextureRepeat........ : 8192
000000.000: D3D9: VolTexAddressCaps....... : 0x3F
000000.000: D3D9: NumSimultaneousRTs...... : 4
000000.000: D3D9: VertexDeclCaps.......... : 0x37F
000000.000: D3D9: MiscCaps................ : 0x2FCCF2
000000.000: D3D9: XNA Math Support........ : Yes
000000.000: D3D9: Vertex Texture.......... : Yes
000000.000: D3D9: Separate AlphaBlend..... : Yes
000000.000: D3D9: Shadow Mapping.......... : Yes
000000.000: D3D9: D3DFMT_A16B16G16R16F.... : Yes
000000.000: D3D9: D3DFMT_A32B32G32R32F.... : Yes
000000.000: D3D9: D3DFMT_D32F_LOCKABLE.... : No
000000.000: D3D9: D3DFMT_A2R10G10B10...... : Yes
000000.000: D3D9: D3DFMT_L8............... : No
000000.000: D3D9: D3DDTCAPS_DEC3N......... : No
000000.000: D3D9: D3DDTCAPS_FLOAT16_2..... : Yes
000000.000: D3D9: D3DDTCAPS_FLOAT16_4..... : Yes
000000.000: D3D9: Runs under WINE......... : No
000000.000: D3D9: D3D9Build Date.......... : 210722
000000.000: D3D9: Available Texture Memory : 1656 MB
000000.000: D3D9: [3DDevice Initialized]
000000.000: D3D9: [Loading Constellations]
000000.000: D3D9: [D3D9Client Initialized]
000000.000: Module Sun.dll ............... [Build 190914, API 190914]
000000.000: VSOP87(E) Sun: Precision 1.0e-06, Terms 554/6634
000000.000: Module Mercury.dll ........... [Build 190914, API 190914]
000000.000: VSOP87(B) Mercury: Precision 1.0e-05, Terms 167/7123
000000.000: Module Venus.dll ............. [Build 190914, API 190914]
000000.000: Module VenusAtm2006.dll ...... [Build 190914, API 190914]
000000.000: VSOP87(B) Venus: Precision 1.0e-05, Terms 79/1710
000000.000: Module Earth.dll ............. [Build 190914, API 190914]
000000.000: Module EarthAtmJ71G.dll ...... [Build 190914, API 190914]
000000.000: VSOP87(B) Earth: Precision 1.0e-08, Terms 2564/2564
000000.000: Module Moon.dll .............. [Build 190914, API 190914]
000000.000: ELP82: Precision 1.0e-05, Terms 116/829
000000.000: Module Mars.dll .............. [Build 190914, API 190914]
000000.000: Module MarsAtm2006.dll ....... [Build 190914, API 190914]
000000.000: VSOP87(B) Mars: Precision 1.0e-05, Terms 405/6400
000000.000: Module Phobos.dll ............ [Build ******, API 060425]
000000.000: Module Deimos.dll ............ [Build ******, API 060425]
000000.000: Module Galsat.dll ............ [Build 190914, API 190914]
000000.000: Module Jupiter.dll ........... [Build 190914, API 190914]
000000.000: VSOP87(B) Jupiter: Precision 1.0e-06, Terms 1624/3625
000000.000: Module Io.dll ................ [Build 190914, API 190914]
000000.000: Module Europa.dll ............ [Build 190914, API 190914]
000000.000: Module Ganymede.dll .......... [Build 190914, API 190914]
000000.000: Module Callisto.dll .......... [Build 190914, API 190914]
000000.000: Module Satsat.dll ............ [Build 190914, API 190914]
000000.000: Module Saturn.dll ............ [Build 190914, API 190914]
000000.000: VSOP87(B) Saturn: Precision 1.0e-06, Terms 2904/6365
000000.000: Module Mimas.dll ............. [Build 190914, API 190914]
000000.000: SATSAT Mimas: Terms 113
000000.000: Module Enceladus.dll ......... [Build 190914, API 190914]
000000.000: SATSAT Enceladus: Terms 33
000000.000: Module Tethys.dll ............ [Build 190914, API 190914]
000000.000: SATSAT Tethys: Terms 101
000000.000: Module Dione.dll ............. [Build 190914, API 190914]
000000.000: SATSAT Dione: Terms 59
000000.000: Module Rhea.dll .............. [Build 190914, API 190914]
000000.000: SATSAT Rhea: Terms 68
000000.000: Module Titan.dll ............. [Build 190914, API 190914]
000000.000: SATSAT Titan: Terms 100
000000.000: Module Uranus.dll ............ [Build 190914, API 190914]
000000.000: VSOP87(B) Uranus: Precision 1.0e-06, Terms 1827/5269
000000.000: Module Miranda.dll ........... [Build ******, API 060425]
000000.000: Module Ariel.dll ............. [Build ******, API 060425]
000000.000: Module Umbriel.dll ........... [Build ******, API 060425]
000000.000: Module Titania.dll ........... [Build ******, API 060425]
000000.000: Module Oberon.dll ............ [Build ******, API 060425]
000000.000: Module Neptune.dll ........... [Build 190914, API 190914]
000000.000: VSOP87(B) Neptune: Precision 1.0e-06, Terms 391/2024
000000.000: Finished initialising world
000000.000: ============================ ERROR: ===========================
000000.000: Could not load vessel module: ProjectApollo\Saturn5
000000.000: [Vessel::LoadModule | ..\Vessel.cpp | 5745]
000000.000: ===============================================================
000000.000: ============================ ERROR: ===========================
000000.000: Could not load vessel module: ProjectApollo\Crawler
000000.000: [Vessel::LoadModule | ..\Vessel.cpp | 5745]
000000.000: ===============================================================
000000.000: ============================ ERROR: ===========================
000000.000: Could not load vessel module: ProjectApollo\ML
000000.000: [Vessel::LoadModule | ..\Vessel.cpp | 5745]
000000.000: ===============================================================
000000.000: ============================ ERROR: ===========================
000000.000: Could not load vessel module: ProjectApollo\VAB
000000.000: [Vessel::LoadModule | ..\Vessel.cpp | 5745]
000000.000: ===============================================================
000000.000: ============================ ERROR: ===========================
000000.000: Could not load vessel module: ProjectApollo\MSS
000000.000: [Vessel::LoadModule | ..\Vessel.cpp | 5745]
000000.000: ===============================================================
000000.000: ============================ ERROR: ===========================
000000.000: Could not load vessel module: ProjectApollo\Floodlight
000000.000: [Vessel::LoadModule | ..\Vessel.cpp | 5745]
000000.000: ===============================================================
000000.000: Finished initialising status
000000.000: Finished initialising camera
000000.000: Finished setting up render state
000000.000: D3D9: [Scene Initialized]
000000.000: Finished initialising panels
000019.015: D3D9: [Session Closed. Scene deleted.]
000019.015: D3D9: [Destroy Render Window Called]
000019.015: **** Closing simulation session


Looks like the vessels are missing or something is messed up
 

n72.75

Move slow and try not to break too much.
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Hey, we'll gett you up and running in no time.

Thank you for the log, from the looks of it, I think you probably downloaded our source code only from the main repository.

What you actually want to do is follow step 5 of our installation instructions. That step will point you a page of release builds.

Let us know if you have any trouble.
 

n72.75

Move slow and try not to break too much.
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Could you share a bit more detail on the cryo pressure issue you were having? Did you have any kind of message warning about outdated scenerios?

And was this with all scenarios or just a mission you had in progress?
 
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the O2 Cryo pressure issue .. These are on new scenarios I was running into some issues after doing updates and I decided to purge my entire install and start from scratch I find that this is probably the easiest fix for me with NASSP

So there is no Saved scenarios etc and no warnings posted in Orbiter

As far as any warnings on here please forgive me as I am not on these boards as often as I should and my love for the addon definetly goes in spurts where I will play part of a mission and get it going think I am doing something wrong get frustrated read ... walk away from it for long enough to start with a clean install and start back up a giant tail chasing loop but

I am not familiar with github so I have some Me issues navigating it

I am an IT guy but Im not a code guy Im a network guy so dealing with some of this stuff is a bit confusing for me

I always laugh at myself in jest of course as I was an aviaiton electricians mate in the US Navy and fixed the F 14 E2 EA6B, and the ASN-92 CAINS IMU therefore I have a bit more of a unique interest in the Guidance computer and IMU as the ASN-92 was more than likely a direct descendant of the Apollo systems
 

n72.75

Move slow and try not to break too much.
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Don't be afraid to make some noise if something seems broken. We're always happy to help troubleshoot, and it helps us find bugs it its something on our end.

Some months we merged an update that rather drastically changed how specific heat for vapor and liquids (and thereby, tank temperatures and pressures). While I thought I took every precaution not to break scenarios, it's possible that something slips through.

If re-installing fixes an issue, that was probably the right decision.

We're always happy to chat about guidance computers and IMUs too, if you ever want to join us on IRC or Discord.
 
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