I've been adapting the ol' Starliner into a animated SC3 add-on, and have hit a wall... at Mach 2.
for some reason, SC3 is attempting to load textures and meshes that are not defined, but I cannot figure out why! here is the orbiter.log at the crash point:
EDIT:
Posted the scenario:
for some reason, SC3 is attempting to load textures and meshes that are not defined, but I cannot figure out why! here is the orbiter.log at the crash point:
and the same file using the original starliner:Module Mars.dll [API v.060425]
VSOP87(B) Mars: Precision 1e-005, Terms 405/6400
Module Phobos.dll [API v.060425]
Module Deimos.dll [API v.060425]
Module Galsat.dll [API v.041022]
Module Jupiter.dll [API v.050206]
VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625
Module Io.dll [API v.041022]
Module Europa.dll [API v.041022]
Module Ganymede.dll [API v.041022]
Module Callisto.dll [API v.041022]
Module Satsat.dll [API v.061227]
Module Saturn.dll [API v.060425]
VSOP87(B) Saturn: Precision 1e-006, Terms 2904/6365
Module Mimas.dll [API v.050206]
SATSAT Mimas: Terms 113
Module Enceladus.dll [API v.050206]
SATSAT Enceladus: Terms 33
Module Tethys.dll [API v.050206]
SATSAT Tethys: Terms 101
Module Dione.dll [API v.050206]
SATSAT Dione: Terms 59
Module Rhea.dll [API v.050206]
SATSAT Rhea: Terms 68
Module Titan.dll [API v.050206]
SATSAT Titan: Terms 100
Module Hyperion.dll [API v.050206]
SATSAT Hyperion: Terms 595
Module Iapetus.dll [API v.050206]
SATSAT Iapetus: Terms 605
Module Uranus.dll [API v.050206]
VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269
Module Miranda.dll [API v.060425]
Module Ariel.dll [API v.060425]
Module Umbriel.dll [API v.060425]
Module Titania.dll [API v.060425]
Module Oberon.dll [API v.060425]
Module Neptune.dll [API v.050206]
VSOP87(B) Neptune: Precision 1e-006, Terms 391/2024
Module Triton.dll [API v.060425]
**** WARNING: Mesh not found: .\Meshes\AFarm2.msh
BaseObject: Parse error 1
Finished initialising world
Module Spacecraft3.dll [API v.050206]
Finished initialising status
Finished initialising camera
Finished initialising panels
Finished setting up render state
**** WARNING: Mesh not found: .\Meshes\.msh
>>> ERROR: Missing texture: Gestelia\lampesrails\néon.dds
>>> [C:\Source\Orbiter\Texture.cpp / 781]
>>> ERROR: Missing texture: Cargo04.dds
>>> [C:\Source\Orbiter\Texture.cpp / 781]
**** WARNING: Mesh not found: .\Meshes\Tarmac1.msh
**** WARNING: Mesh not found: .\Meshes\Tarmac1.msh
**** WARNING: Mesh not found: .\Meshes\Tarmac1.msh
**** WARNING: Mesh not found: .\Meshes\Tarmac1.msh
**** WARNING: Mesh not found: .\Meshes\Tarmac1.msh
**** WARNING: Mesh not found: .\Meshes\Tarmac1.msh
**** WARNING: Mesh not found: .\Meshes\Tarmac1.msh
**** WARNING: Mesh not found: .\Meshes\satdish2.msh
and the .ini file,**** Orbiter.log
Build Sep 29 2006 [v.060929]
Devices enumerated: 6
Devices accepted: 5
==> RGB Emulation
==> Direct3D HAL
==> Direct3D T&L HAL
==> Direct3D HAL (RADEON 9600 SERIES )
==> Direct3D T&L HAL (RADEON 9600 SERIES )
Found 1 joystick(s)
Module AtlantisConfig.dll [API v.060425]
Module DGConfig.dll [API v.060425]
Module EnergyConfigurator.dll [API v.060425]
Module TrackIR.dll [API v.060425]
TrackIR module not found.
Module ScnEditor.dll [API v.060425]
Module Rcontrol.dll [API v.050206]
Module OrbiterSound.dll [API v.060425]
Module Meshdebug.dll [API v.060425]
Module GPCMFD.dll [API v.060425]
Module Framerate.dll [API v.050206]
Module FlightData.dll [API v.050206]
Module ExtMFD.dll [API v.060425]
Module CustomMFD.dll [API v.060425]
Module AutoFCS.dll [API v.050206]
Module InterMFD51.dll [API v.060425]
Module LolaMFD.dll [API v.050206]
Module FlatControl.dll [API v.060425]
Module FFSControl.dll [API v.060425]
Module FFMControl.dll [API v.060425]
Module NAVSET.dll [API v.060425]
Module AtmDataMFD.dll [API v.060425]
Module BombMFD.dll [API v.060425]
Module JUPITER_MFD.dll [API v.060425]
Module VesselStack.dll [API v.060425]
Module WarpDriveMFD-Mk2.dll [API v.060425]
Module RaceCheckpointMFD.dll [API v.060425]
Module LaunchMFD.dll [API v.060425]
Module vel_hud.dll [API v.060425]
**** Creating simulation session
DirectDraw interface OK
Direct3D interface OK
Zbuffer: 32 bit
Render device: Window 634 x 448
Device has hardware T&L capability
Joystick throttle: Z-AXIS
Joystick throttle control detected
Module Sun.dll [API v.050206]
VSOP87(E) Sun: Precision 1e-006, Terms 554/6634
Module Mercury.dll [API v.050206]
VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123
Module Venus.dll [API v.050206]
VSOP87(B) Venus: Precision 1e-005, Terms 79/1710
Module Earth.dll [API v.050206]
VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564
Module Moon.dll [API v.041022]
ELP82: Precision 1e-005, Terms 116/829
Module Mars.dll [API v.060425]
VSOP87(B) Mars: Precision 1e-005, Terms 405/6400
Module Phobos.dll [API v.060425]
Module Deimos.dll [API v.060425]
Module Galsat.dll [API v.041022]
Module Jupiter.dll [API v.050206]
VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625
Module Io.dll [API v.041022]
Module Europa.dll [API v.041022]
Module Ganymede.dll [API v.041022]
Module Callisto.dll [API v.041022]
Module Satsat.dll [API v.061227]
Module Saturn.dll [API v.060425]
VSOP87(B) Saturn: Precision 1e-006, Terms 2904/6365
Module Mimas.dll [API v.050206]
SATSAT Mimas: Terms 113
Module Enceladus.dll [API v.050206]
SATSAT Enceladus: Terms 33
Module Tethys.dll [API v.050206]
SATSAT Tethys: Terms 101
Module Dione.dll [API v.050206]
SATSAT Dione: Terms 59
Module Rhea.dll [API v.050206]
SATSAT Rhea: Terms 68
Module Titan.dll [API v.050206]
SATSAT Titan: Terms 100
Module Hyperion.dll [API v.050206]
SATSAT Hyperion: Terms 595
Module Iapetus.dll [API v.050206]
SATSAT Iapetus: Terms 605
Module Uranus.dll [API v.050206]
VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269
Module Miranda.dll [API v.060425]
Module Ariel.dll [API v.060425]
Module Umbriel.dll [API v.060425]
Module Titania.dll [API v.060425]
Module Oberon.dll [API v.060425]
Module Neptune.dll [API v.050206]
VSOP87(B) Neptune: Precision 1e-006, Terms 391/2024
Module Triton.dll [API v.060425]
**** WARNING: Mesh not found: .\Meshes\AFarm2.msh
BaseObject: Parse error 1
Finished initialising world
Finished initialising status
Finished initialising camera
Finished initialising panels
Finished setting up render state
I know the scenario isn't at fault because i looked it up and down. It's bug free.[CONFIG]
MeshName = Starliner\starliner
Size = 20.0
Mass = 29500 ; empty mass [kg]
MaxFuel = 80000 ; max fuel mass [kg]
Isp = 15000 ; fuel specific impulse [m/s]
MaxMainThrust = 2358360
MaxRetroThrust = 0
MaxHoverThrust = 0
MaxAttitudeThrust = 10000
COG_OverGround = 2.0
CameraOffset = -.715 .865 -2.5
CW = 10 10 5
[LANDING_GEAR]
WHEEL=0.04
BELLY=0.4
BRAKE=200000
SEQ=0
[AERODYNAMICS]
MODEL=shuttle
AILERON_RIGHT_ANIM=1
AILERON_LEFT_ANIM=2
[EX_MAIN_0]
OFF=(-01.0,0,-16)
DIR=(0,0,0)
LENGTH=4
WIDTH=1
[EX_MAIN_1]
OFF=(01.0,0,-16)
DIR=(0,0,0)
LENGTH=4
WIDTH=1
[EX_MAIN_2]
OFF=(-04.2,0,-14)
DIR=(0,0,0)
LENGTH=4
WIDTH=1
[EX_MAIN_3]
OFF=(04.2,0,-14)
DIR=(0,0,0)
LENGTH=4
WIDTH=1
[ANIM_SEQ_0]
;landing gear
KEY=G
DURATION=3.3
[ANIM_SEQ_1]
;RIGHT ALERON
INIT_POS=0.5
DURATION=1
[ANIM_SEQ_2]
;LEFT ALERON
INIT_POS=0.5
DURATION=1
[ANIM_COMP_0]
;LEFT FRONT GEAR COVER
SEQ=0
GROUPS=8
TYPE=ROTATE
RANGE=(0,0.5)
ROT_PNT=(-.4252194,-1.70224,21.81598)
ROT_AXIS=(0,0,1)
ANGLE=90
[ANIM_COMP_1]
;RIGHT FRONT GEAR COVER
SEQ=0
GROUPS=9
TYPE=ROTATE
RANGE=(0,0.5)
ROT_PNT=(.4276518,-1.70224,21.80625)
ROT_AXIS=(0,0,1)
ANGLE=90
[ANIM_COMP_2]
;LEFT REAR GEAR COVER
SEQ=0
GROUPS=6
TYPE=ROTATE
RANGE=(0,0.5)
ROT_PNT=(-2.563981,-2.01358,-3.424976)
ROT_AXIS=(0,0,1)
ANGLE=90
[ANIM_COMP_3]
;RIGHT REAR GEAR COVER
SEQ=0
GROUPS=7
TYPE=ROTATE
RANGE=(0,0.5)
ROT_PNT=(2.559649,-2.01358,-3.420645)
ROT_AXIS=(0,0,1)
ANGLE=90
[ANIM_COMP_4]
;REAR GEAR
SEQ=0
GROUPS=13
TYPE=TRANSLATE
RANGE=(0.5,1)
SHIFT=(0,-1,0)
[ANIM_COMP_5]
;FRONT GEAR
SEQ=0
GROUPS=12
TYPE=TRANSLATE
RANGE=(0.5,1)
SHIFT=(0,-1,0)
[ANIM_COMP_6]
;RIGHT ALERON DOWN
SEQ=1
GROUPS=11
TYPE=ROTATE
RANGE=(0.5,0)
ROT_PNT=(10.2332,-1.45813,-11.00232)
ROT_AXIS=(1,0,0)
ANGLE=-45
[ANIM_COMP_7]
;RIGHT ALERON UP
SEQ=1
GROUPS=11
TYPE=ROTATE
RANGE=(0.5,1)
ROT_PNT=(10.2332,-1.45813,-11.00232)
ROT_AXIS=(1,0,0)
ANGLE=45
[ANIM_COMP_8]
;LEFT ALERON DOWN
SEQ=2
GROUPS=10
TYPE=ROTATE
RANGE=(0.5,0)
ROT_PNT=(-10.21078,-1.45813,-10.99111)
ROT_AXIS=(1,0,0)
ANGLE=-45
[ANIM_COMP_9]
;LEFT ALERON UP
SEQ=2
GROUPS=10
TYPE=ROTATE
RANGE=(0.5,1)
ROT_PNT=(-10.21078,-1.45813,-10.99111)
ROT_AXIS=(1,0,0)
ANGLE=45
EDIT:
Posted the scenario:
BEGIN_DESC
LOLWHUT?
END_DESC
BEGIN_ENVIRONMENT
System Sol
Date MJD 54264.1149882755
END_ENVIRONMENT
BEGIN_FOCUS
Ship Star
END_FOCUS
BEGIN_CAMERA
TARGET Star
MODE Extern
POS 1.81 108.78 28.39
TRACKMODE GlobalFrame
FOV 60.00
END_CAMERA
BEGIN_HUD
TYPE Docking
NAV 0
END_HUD
BEGIN_MFD Left
TYPE Orbit
PROJ Frame
FRAME Ecliptic
REF Earth
END_MFD
BEGIN_SHIPS
STARLINER:spacecraft\spacecraft3
STATUS Orbiting Earth
RPOS -6630463.19 1148242.28 3629041.60
RVEL -3547.265 -747.263 -6244.504
AROT 72.20 18.22 39.15
PRPLEVEL 0:1.000
IDS 0:23 100
NAVFREQ 0 0
END
END_SHIPS
Last edited: