I'm going to put this all in one thread, if you'll indulge me.
1] The Deltaglider IV. this is something I've always noticed but only now thought to ask about. When landing the DGIV, after main gear touchdown, the nose seems to "snap" down the ground within a single frame and then bounce around a bit. Whereas with other plane addons the nose comes down slowly and it's decent can be controlled with the elevators. Has anyone else noticed this?
2] X-15 v2. I've been having fun with this one recently. One thing I've noticed, though, is that the flight surfaces create A LOT of drag when deflected. Even small inputs with the stick can cause a lot of deceleration. Inputting some roll can sometimes cause acceleration to jump from -1m/s2 to -8ms/2. This seems very unrealistic to me and can cause the X-15 to fall short of it's runway if lots of corrects are made on approach.
Thanks for any feedback.
1] The Deltaglider IV. this is something I've always noticed but only now thought to ask about. When landing the DGIV, after main gear touchdown, the nose seems to "snap" down the ground within a single frame and then bounce around a bit. Whereas with other plane addons the nose comes down slowly and it's decent can be controlled with the elevators. Has anyone else noticed this?
2] X-15 v2. I've been having fun with this one recently. One thing I've noticed, though, is that the flight surfaces create A LOT of drag when deflected. Even small inputs with the stick can cause a lot of deceleration. Inputting some roll can sometimes cause acceleration to jump from -1m/s2 to -8ms/2. This seems very unrealistic to me and can cause the X-15 to fall short of it's runway if lots of corrects are made on approach.
Thanks for any feedback.