After being unavailable for a while the mining rig from this thread http://orbiter-forum.com/showthread.php?t=13880 is back up on OrbitHangar.
Currently it produces a rock resource and I'm now moving to the next stage which is a refinery that will take the rock and produce an ore resource that can be used to make metal.
This time I'm doing the modelling and texturing as well as coding so it may not look quite as good as the mesh/textures that Buzz313th made for the miner but I'm slowly improving.
So far I have this:
The logic being that the crane on top (prob won't be functional/animated) deposits the rock in the opening on the left and pulls out an ore cargo from the door on the right.
Currently pondering how to control the refinery, could either have it vc controlled from having focus on the refinery like the miner. Or I could simply have it turned on/off via an ummu action area?
What do people think? Any suggestions are welcome.
Currently it produces a rock resource and I'm now moving to the next stage which is a refinery that will take the rock and produce an ore resource that can be used to make metal.
This time I'm doing the modelling and texturing as well as coding so it may not look quite as good as the mesh/textures that Buzz313th made for the miner but I'm slowly improving.
So far I have this:
The logic being that the crane on top (prob won't be functional/animated) deposits the rock in the opening on the left and pulls out an ore cargo from the door on the right.
Currently pondering how to control the refinery, could either have it vc controlled from having focus on the refinery like the miner. Or I could simply have it turned on/off via an ummu action area?
What do people think? Any suggestions are welcome.