The G42-200 is a state-of-the-art aircraft capable of accelerating out of the atmosphere and into low earth orbit - Categorized as a spaceplane, the G42 features airliner-like handling characteristics which makes it optimal for low-cost space travel and cargo lifting based on conventional or mildly adapted airfields at a fraction of the costs usually associated with space operations.
Fitted with a set of two RT66 Turbo-Rocket Hybrid cycle jet engines, and the ground-breaking RAMCASTER ram/scramjet system, the G42 can reach orbital velocity by simply flying out of the atmosphere, ascending as an airplane relying on its wings for lift, ultimately firing its engines in pure-rocket mode for a final boost towards orbit.
General features:
GitHub repository: https://github.com/abdullah-radwan/G42-200.
This is the updated version of Moach's original spaceplane.
Changes from the last version:
Added
Fitted with a set of two RT66 Turbo-Rocket Hybrid cycle jet engines, and the ground-breaking RAMCASTER ram/scramjet system, the G42 can reach orbital velocity by simply flying out of the atmosphere, ascending as an airplane relying on its wings for lift, ultimately firing its engines in pure-rocket mode for a final boost towards orbit.
General features:
- Highly detailed DVC with oodles of clickable switches, 6 functional EICAS displays, and 6 MFD's.
- Realistic flight dynamics and engine model, featuring simulated fuel pumps, startup/shutdown, wing positions, flight controls, and more.
- A wealth of animated moving parts on both the VC and the exterior model.
- Custom sounds including proper turbines ramp-up/down effects.
- A large bay that can carry up to 8 UCSO cargoes.
- Improved model and textures since the last release.
- Full D3D9 graphics client compatibility.
GitHub repository: https://github.com/abdullah-radwan/G42-200.
This is the updated version of Moach's original spaceplane.
Changes from the last version:
Added
- New scenarios and images by Matias Saibene.
- Burner engage knob.
- Main, ASF, and oxidizer tanks full, gear up, gear up and locked, gear down, and gear down and locked announcements.
- Gear is up warning if below 300 meters and descending.
- APU offline warning if tried to manipulate a moving part and the APU is off.
- Antislip AP on and off sounds.
- Docking port can't be used if the payload bay doors are closed.
- Engines contrail.
- Gear indicator on the HUD.
- Center of gravity shifting.
- ApT and PeT on the orbit HUD.
- Shift + S shortcut to start or stop the engines.
- Percent sign in the APU quantity to make it more clear.
- UCSO cargoes can now be packed and unpacked.
- Dynamic XRSound is used instead of Orbiter Sound SDK.
- Hydraulic pressure is now required to operate the wheel brakes.
- Moving parts "saving" logic.
- Renamed landing gears to landing gear.
- Sound implementation for moving parts.
- Repository structure.
- UCSO operation way. Cargo mode has to be activated (Shift + C) which will change the HUD display.
- User manual.
- Engine positions are now correct on X and Z axis (Y axis correction results in undesired flight characteristics).
- Engines are now fully separated, they no longer act as a one unit.
- Touchdown points so landing gear is no longer below the ground.
- Keyboard shortcuts to call switches instead of doing work.
- APU sounds are separated.
- Working stuff sound not played when loading an existing scenario.
- Oxidizer pumps not turning off if the fuel line is closed.
- Messing OMS and RCS fuel pump sounds.
- Extend/Retract switches not switching back to original position if moved to the current position.
- Hydraulic pressure not correctly aligned in the EICAS.
- Wing position changes (although not completely) if APU isn't on.
- Oxidizer flow showing 0.
- VC seat position not saved.
- Fuel pressures not shown when the engine is not working.
- Reduced the tick sound in the afterburner sound.
- Wing position not correctly read from scenario.
Last edited: