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Having several problems with the Orbiter install on my machine.
1. Using transx (actually, attempting to learn it) will cause the program to crash. It is not immediate, but after going through several screens and trying to create a plan, at some point it will crash. One crash happened the instant I tried to bring up transx.
2. Launched the first scenario in the navigation folder (again, trying to learn transx), closed session, the program hung on the exit process ("please wait while Orbiter closes the . . . " etc. never completed).
3. Have attempted to use TransferMFD for various purposes only to find that it is fairly inaccurate for something as simple as a Lunar Transit, and essentially useless for anything else (though, I could be wrong). I should note am only attempting to use it for anything else because transx is crashie. Any comments on using Transfer would be welcome.
Orbiter Install
Latest version of Orbiter 2010 (as the log file below shows), plus an Earth Texture add-on from http://orbitersimulator.com/orbiter-2010-downloads/
and the Orbiter Sound download. So, pretty vanilla.
Log File :
here is my latest log :
Seems like a couple of problems here, not sure if they would affect transx, but nevertheless would like to solve and get to a point where I can begin to learn transx. Naturally all help appreciated.
1. Using transx (actually, attempting to learn it) will cause the program to crash. It is not immediate, but after going through several screens and trying to create a plan, at some point it will crash. One crash happened the instant I tried to bring up transx.
2. Launched the first scenario in the navigation folder (again, trying to learn transx), closed session, the program hung on the exit process ("please wait while Orbiter closes the . . . " etc. never completed).
3. Have attempted to use TransferMFD for various purposes only to find that it is fairly inaccurate for something as simple as a Lunar Transit, and essentially useless for anything else (though, I could be wrong). I should note am only attempting to use it for anything else because transx is crashie. Any comments on using Transfer would be welcome.
Orbiter Install
Latest version of Orbiter 2010 (as the log file below shows), plus an Earth Texture add-on from http://orbitersimulator.com/orbiter-2010-downloads/
and the Orbiter Sound download. So, pretty vanilla.
Log File :
here is my latest log :
Code:
**** Orbiter.log
Build Aug 30 2010 [v.100830]
Timer precision: 5.39902e-007 sec
Found 0 joystick(s)
Devices enumerated: 6
Devices accepted: 5
==> RGB Emulation
==> Direct3D HAL
==> Direct3D T&L HAL
==> Direct3D HAL (AMD Radeon HD 7640G)
==> Direct3D T&L HAL (AMD Radeon HD 7640G)
Module AtlantisConfig.dll .... [Build 100830, API 100830]
Module AtmConfig.dll ......... [Build 100830, API 100830]
Module DGConfigurator.dll .... [Build 100830, API 100830]
Module OrbiterSound.dll ...... [Build 121120, API 100830]
Module transx.dll ............ [Build 100824, API 100823]
Module ScnEditor.dll ......... [Build 100830, API 100830]
Module FlightData.dll ........ [Build 100830, API 100830]
Module Framerate.dll ......... [Build 100830, API 100830]
Module Rcontrol.dll .......... [Build 100830, API 100830]
Module ScriptMFD.dll ......... [Build 100830, API 100830]
Module ExtMFD.dll ............ [Build 100830, API 100830]
**** Creating simulation session
DirectDraw interface OK
Direct3D interface OK
Graphics: Viewport: Fullscreen 1280 x 768 x 32
Graphics: Hardware T&L capability: Yes
Graphics: Z-buffer depth: 32 bit
Graphics: Active lights supported: 8
Loading 15382 records from star database
Module Sun.dll ............... [Build 100830, API 100830]
VSOP87(E) Sun: Precision 1e-006, Terms 554/6634
Module Mercury.dll ........... [Build 100830, API 100830]
VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123
Module Venus.dll ............. [Build 100830, API 100830]
Module VenusAtm2006.dll ...... [Build 100830, API 100830]
VSOP87(B) Venus: Precision 1e-005, Terms 79/1710
Module Earth.dll ............. [Build 100830, API 100830]
Module EarthAtmJ71G.dll ...... [Build 100830, API 100830]
VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564
Module Moon.dll .............. [Build 100830, API 100830]
ELP82: Precision 1e-005, Terms 116/829
Module Mars.dll .............. [Build 100830, API 100830]
Module MarsAtm2006.dll ....... [Build 100830, API 100830]
VSOP87(B) Mars: Precision 1e-005, Terms 405/6400
Module Phobos.dll ............ [Build ******, API 060425]
Module Deimos.dll ............ [Build ******, API 060425]
Module Galsat.dll ............ [Build 100217, API 100215]
Module Jupiter.dll ........... [Build 100830, API 100830]
VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625
Module Io.dll ................ [Build 100217, API 100215]
Module Europa.dll ............ [Build 100217, API 100215]
Module Ganymede.dll .......... [Build 100217, API 100215]
Module Callisto.dll .......... [Build 100217, API 100215]
Module Satsat.dll ............ [Build 100215, API 100212]
Module Saturn.dll ............ [Build 100830, API 100830]
VSOP87(B) Saturn: Precision 1e-006, Terms 2904/6365
Module Mimas.dll ............. [Build 100215, API 100212]
SATSAT Mimas: Terms 113
Module Enceladus.dll ......... [Build 100215, API 100212]
SATSAT Enceladus: Terms 33
Module Tethys.dll ............ [Build 100215, API 100212]
SATSAT Tethys: Terms 101
Module Dione.dll ............. [Build 100215, API 100212]
SATSAT Dione: Terms 59
Module Rhea.dll .............. [Build 100215, API 100212]
SATSAT Rhea: Terms 68
Module Titan.dll ............. [Build 100215, API 100212]
SATSAT Titan: Terms 100
Module Iapetus.dll ........... [Build 100215, API 100212]
SATSAT Iapetus: Terms 605
Module Uranus.dll ............ [Build 100830, API 100830]
VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269
Module Miranda.dll ........... [Build ******, API 060425]
Module Ariel.dll ............. [Build ******, API 060425]
Module Umbriel.dll ........... [Build ******, API 060425]
Module Titania.dll ........... [Build ******, API 060425]
Module Oberon.dll ............ [Build ******, API 060425]
Module Neptune.dll ........... [Build 100830, API 100830]
VSOP87(B) Neptune: Precision 1e-006, Terms 391/2024
Finished initialising world
Module DeltaGlider.dll ....... [Build 100830, API 100830]
Module LuaInline.dll ......... [Build 100830, API 100830]
Finished initialising status
Finished initialising camera
Finished initialising panels
Finished setting up render state
---------------------------------------------------------------
>>> WARNING: Obsolete API function used: oapiGetStationCount
At least one active module is accessing an obsolete interface function.
Addons which rely on obsolete functions may not be compatible with
future versions of Orbiter.
---------------------------------------------------------------
ERROR: DDraw object is still referenced: 1058
---------------------------------------------------------------
>>> ERROR: Destroy framework objects failed
>>> [OrbiterGraphics::Exit3DEnvironment | .\OGraphics.cpp | 1034]
---------------------------------------------------------------
**** Closing simulation session
Seems like a couple of problems here, not sure if they would affect transx, but nevertheless would like to solve and get to a point where I can begin to learn transx. Naturally all help appreciated.