The MDU edgekey menu issue should be fixed now. It turned out to be related to the code to load/save the VC position from the scenario file.
Thanks! I was already losing sleep because of that. :lol:
So let's talk release. To me, these tickets should be fixed before release:
62 Reentry plasma mesh/texture in wrong position
63 Switch covers (and their appearance in D3D9)
67 Aft MDU is distorted
74 Edwards lakebed runways
83 ET&SRBs twitch during launch
86 Stack falls at T0
I'll try to work on ticket 74, but the only thing I can do is change the position of runway 05/23.
Special mention to ticket 11 MECOTool calcs off, a few months ago I changed the earth radius value so it is equal to the one orbiter uses, and all the math there checks out. AscentGuidance has trouble hitting the correct flight path angle (altitude and speed are 99% correct), so we don't (always) get the correct apogee/perigee at MECO. I didn't upload the fix (and new project) because there where objections to working in something that old and obsolete, but I still think the MECOTool is a plus and should be included in the release. Thoughts on this?
We still need to work more on the documentation, specifically the main manual. It doesn't have a "source" in the repository so I can't work on it. Also, should the 3 folders we have there (Tech Notes, architecture and Images) be included? That's almost half of the total package size, on something the vast majority of people won't even open once.