On the image you posted yesterday, it looks to me like there's a vertical gap between the RCC and the carrier panels in that area.
I'm not an expert on this mesh/texture interaction business, but I still think it's either the border gets modified to the correct shape, or there will have to be carrier panels on the RCC part, and that all has to line up correctly.
Correction: on the previous post I said "Then it can be that black line" it should be "Then it can't be that black line"
Which image, the one that shows the problem ?
---------- Post added at 02:37 PM ---------- Previous post was at 02:32 PM ----------
Well, it means no direct demand for new meshes.
What I mean: Could we get in one or two releases to a point (after this release), in which it is possible to land a shuttle on a runway, power it down, teleport it by magic (or a 747) to Florida into its hangar, refit it by waving a finger for its next mission and then stack it by arcane powers on a MLP in the VAB for launching again.
No realistic. Not detailed. Not even beautiful. Just a way to finish the circle and then later implement the small details in processing the Shuttle.
Maximal we have a Panel2D somewhere to visualize what happens.
How fast could we arrive there?
Although, attaching the shuttle to the STS with the mate/demate, would be great.