Don't you all think we NEED Howard Wolowitz? ?
Alright then, will be added in one of the next updates.
Up ! I've dited my post.
I didn't follow anything. First option in my post was the good one !
Edit : OK, downloaded last version, used the keybord shortcuts, and it worked. I was able to make an EVA on the ground, and make the crew member walk. But when i've tried to come back to the Ravenstar, V didn't work. Nothing happened. I was realy close to the docking port. And when i've disembarked the astronaut, first, the ground was full black, as if the astronaud was not "on" the ground, but slightly under. When i made it walk, things became as usual.
Yeah this happens to me also. Not sure why. The mmu is placed in front of the XR2, 1 meter from the dock. But
unless you start moving, the ground remains black. Will look into it more this weekend. I've fixed the code a bit, so you can turn around on the ground without having to move forward or back at the same time.
It does feel good to be able to make a spacewalk again, right?Then i've made a second try, docked the XR2 to the ISS via scn. editor. I undocked and pushed a little as to not be too close to ISS. EVA OK. I was able to have a short spacewalk (THANX FOR THAT !), but as i tried to come back to the ship, i got a CTD using V. It seems that something's wrong for me with V.
I'll add a VC view through the helmet for the mmu and also a breathing sound, so it should feel much better than it does now. I'll also fix the mmu mesh placement to be higher, because now when you zoom in, the center of the mesh is at its feet.
I've figured out the cause of the CTD and fixed it, so no worries if you get any other CTDs when you press V. It will not be happening in the next version. (fingers crossed).
Tomorrow, i'll try to dock two XR2 and egress from one to the other, and then i'll try to see if everything's fine using the inboard commands.
If you mant me to try anything else, just ask.
I hope this could help, and sorry for my too self-confident first try.
Docked transfers don't work yet, so no need to try it for now. What you can try (if you have the time) is the following:
Exit an mmu from one XR2 and press V when you are close to the docking port of another ship. ( the actual distance needs to be less than 3 meters).
If the other vessel is not an XR2, the mmu will be deleted and the focus will shift to the ship you tried to enter.
If the other vessel is an XR2, the mmu will be deleted. the mesh of the EVA mmu will be added in the first empty seat and the focus will shift to the XR2 you tried to enter.
(On second thought, you might get a CTD because of the "V" button not working properly in this version).
Thank you so much for your time! It is really great to hear how the addon behaves on an Orbiter installation other than my own.