Martin, would it be possible to add Mojave spaceport to your update? It's just a few miles to the northwest.
Presenting: Mojave Spaceport (coming soon)
ORBITER-FORUM will be temporarily closed at 2026-07-23 18:00 UTC while we complete some OF maintenance tasks. The amount of downtime is expected to take up to one hour, but probably less.
Martin, would it be possible to add Mojave spaceport to your update? It's just a few miles to the northwest.
It would be nice if we had modules to resemble this: http://www.russianspaceweb.com/vshos.html

Only extensive mods took place there. Repairs and other routine maintenance were done in the OPFs at KSC. At least they did up to 2001 when all the work was moved to KSC. Columbia was the last orbiter to undergo an Orbiter Major Modification (OMM) down time at Palmdale (1999-2001). Starting with Discovery's post-STS-105 OMM (2002-2004), all that work was done in one of the OPFs.Makes me feel right at home. Almost (I'm from Palmdale... AF Plant 42, where the shuttle used to land for repairs, is there;
Only extensive mods took place there. Repairs and other routine maintenance were done in the OPFs at KSC. At least they did up to 2001 when all the work was moved to KSC. Columbia was the last orbiter to undergo an Orbiter Major Modification (OMM) down time at Palmdale (1999-2001). Starting with Discovery's post-STS-105 OMM (2002-2004), all that work was done in one of the OPFs.
That 29/30 runway quality looks real badPresenting: Mojave Spaceport (coming soon)
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That 29/30 runway quality looks real bad![]()
The problem is that the whole spaceport is sitting on a slope, and the 30 runway is more or less following the steepest descent direction. I can't really flatten it without either excavating one end or raising the other end on a platform, both of which look bad. Allowing the slope to persist means that there will be discontinuities in the surface gradient, because of the current 1 meter elevation granularity. This isn't a trivial problem to solve, so for now the runway will remain a bit bumpy.
The problem is that the whole spaceport is sitting on a slope, and the 30 runway is more or less following the steepest descent direction. I can't really flatten it without either excavating one end or raising the other end on a platform, both of which look bad. Allowing the slope to persist means that there will be discontinuities in the surface gradient, because of the current 1 meter elevation granularity. This isn't a trivial problem to solve, so for now the runway will remain a bit bumpy.
The problem is that the whole spaceport is sitting on a slope, and the 30 runway is more or less following the steepest descent direction. I can't really flatten it without either excavating one end or raising the other end on a platform, both of which look bad. Allowing the slope to persist means that there will be discontinuities in the surface gradient, because of the current 1 meter elevation granularity. This isn't a trivial problem to solve, so for now the runway will remain a bit bumpy.
A couple of more shots of LC39B
David
Beautiful work,I can't wait to try it out.
Would it maybe be a possible solution to define a runway mask for tiles? Like a "Flatten rectangle" operator that is performed on terrain tiles below a runway, so that in result fraction terrain heights are interpolated.
I can't really flatten it without either excavating one end or raising the other end on a platform...
Too bad he can't factor in the 40mph gusting crosswinds that are a regular feature of the Antelope Valley.![]()
Well, gusts might maybe be a feature for Orbiter 2022 :lol: