Recent content by Ursus

  1. Ursus

    Update ICOVD1 Windmill Development Ssslllooowwwlllyyy Regaining Momentum

    Ok... Finally got Blender to export a usable mesh. [Aack! I'm having trouble inserting images.] It ain't pretty, but it should work as a visual reference for making the door animation and defining the EVA point. I was going to use a swinging door, but I decided on an unplug-and-slide...
  2. Ursus

    Project ICOVD Windmill Class Interplanetary Ramjet Development Thread

    New thread at http://orbiter-forum.com/showthread.php?p=529139
  3. Ursus

    Update ICOVD1 Windmill Development Ssslllooowwwlllyyy Regaining Momentum

    It's a daunting task, but I'm not giving up on it. I've created a 3-D model of an airlock module for the truss. Now I've got to create an Orbiter mesh from it and make it functional, either as a separate vessel (DLL) module, as part of the Windmill code, or as a basic vessel (no separate DLL)...
  4. Ursus

    Gaming Hielor's Minecraft Server

    Popped in for a look around. Nice place, though I couldn't really do much with no perms. Iffen I could be added, that'd be nice, though no hurry. (Mojang ID: Bersken )
  5. Ursus

    Project ICOVD Windmill Class Interplanetary Ramjet Development Thread

    Oop... Good thing nobody seems to care about this project anymore. It turns out the main engines won't activate on the latest version I posted. I kept meating to upload a fixed version, but kept putting it off. Now the new computer is being a brick. She's still under warranty, so hopefully I'll...
  6. Ursus

    Project ICOVD Windmill Class Interplanetary Ramjet Development Thread

    Now that I've got a Wingdoze computer capable of compiling AND testing, I uploaded a minor update to Sourceforge ( http://sourceforge.net/projects/icovd/ ). I haven't done a whole lot of testing of it under Windows, but it seems to work. When I was testing it under WINE (where the MFD's didn't s...
  7. Ursus

    Project ICOVD Windmill Class Interplanetary Ramjet Development Thread

    Hmm... Had to do a little tweaking to get the panel buttons to redraw consistently in Orbiter(D7?), and the Integrated Situation Display "bugs" to draw correctly in Orbiter_NG/D3D9. Should have access to a computer with Vista even after W8RP expires in January, so I might do a bit of work on...
  8. Ursus

    Project ICOVD Windmill Class Interplanetary Ramjet Development Thread

    Thanks, atomicdryad. Unfortunately, I've been so broke that I can't afford to install Windows on my "new" computer. That means I haven't even been able to run Orbiter (I haven't managed to get it working under WINE), let alone develop for it. (Maybe I'll manage to swing it with my tax refund...
  9. Ursus

    Desktop screenies

    64-bit Ubuntu (left face) and 32-bit Ubuntu (right face) Now if I could get my hands on a legit copy of Windoze I could start playing and developing for Orbiter again. Then again, even though I'll probably get a copy in a year or two, when I can scrape together the cash, Orbiter is just about...
  10. Ursus

    Project ICOVD Windmill Class Interplanetary Ramjet Development Thread

    My desktop machine has given up the ghost. It looks like my restructure and subsequent development towards this project are on indefinite hold until I can scrape together enough pennies for a new MB assembly (Mobo/CPU/probably RAM, and I think I'll need a new WingDoze license... Aagh! Why does...
  11. Ursus

    Project ICOVD Windmill Class Interplanetary Ramjet Development Thread

    0.3a patch 090509 now online Patch niner-five-niner is now up, with the powers-of-1000 engineering notation on the engineering panel. One of these days, I've got to put in the numbers for how low each readout will go before it doesn't even register. I think I already added such an option to the...
  12. Ursus

    Problem Transparent/glass surface masking objects behind

    The MMu is standing outside the vehicle, on the other side, right? I'd say that just removing the interior surface of the glass would be the best work-around. You'd still have the shiny surface when viewed from the outside, but you wouldn't have to worry about whether the far or near pane of...
  13. Ursus

    Project ICOVD Windmill Class Interplanetary Ramjet Development Thread

    I added an extra set of thrusters (logical) in back, for the bank thruster groups. Once I got everything straightened out, it seems to work nicely. Almost makes me think we're now going to need rotational velocity and acceleration gauges so I know when it's safe to turn off the AP and go into...
  14. Ursus

    Project ICOVD Windmill Class Interplanetary Ramjet Development Thread

    I've been suspecting a certain bug for a while. I finally got around to confirming it yesterday evening. Neither the Windmill's custom autopilots nor Attitude MFD are firing the rear RCS thrusters for pitch moments. After busting my brain, tearing apart code and staying up way too late trying...
  15. Ursus

    Problem Transparent/glass surface masking objects behind

    Gattispilot... have you tried adding the (invisible) passenger meshes BEFORE you add the Chariot mesh (then setting them visible as necessary)? It may seem counter-intuitive, but I'd think it would cause the passenger meshes to be rendered before the vehicle (lower mesh index within vehicle's...
Top