Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
ORBITER-FORUM will be temporarily closed at 2026-07-23 18:00 UTC while we complete some OF maintenance tasks. The amount of downtime is expected to take up to one hour, but probably less.
Life happens. Good to hear that you are re-infected - with the spaceflight bug, that is. Tinkering is good for you. In the meantime it's good to have your 2010 project in hand. Thanks.
Peace,
cs
Thank You (crisbeta) and Thank You (Scorpius). This is a nice addition to the growing collection of launch vehicles that are happy in Orbiter 2016.
Are you planning to enable the entire family of Mayak launch vehicles? That would be great.
Peace,
cs
Thanks; I'm using 'Vinka_full_pack.7z' - which includes:
Config \ spacecraft \ spacecraft.cfg, spacecraft2.cfg, spacecraft3.cfg, spacecraft4.cfg
Modules \ spacecraft2.dll, spacecraft3.dll, spacecraft4.dll
---------- Post added at 05:01 AM ---------- Previous post was at 02:51 AM ----------...
Hello BrianJ,
Thanks for offering guidance.
1) Orbiter 2016 will not load on my computer using the default graphics - I'm restricted to using the D3D9GraphicsClient.
2) I performed the 'Create Symbolic Links' thing early on with Orbiter 2016. So that's been done.
Peace,
cs
ps: I'm happy...
Thanks for your speedy response. My Spacecraft3.cfg lives here:
Orbiter 2016 \ Config \ spacecraft \ Spacecraft3.cfg
The Dragon...ini says this:
MeshName ="dragonv2x\dragonv2x"
And my dragonv2x.msh lives here:
Orbiter 2016 \ Meshes \ Dragonv2x \ dragonv2x
At least the new scenarios...
This addon does not work for me in Orbiter 2016 - I've been trying, without success, since the initial release. The original scenarios that came bundled with the unit result in a CTD; the new scenarios (in the 'DragonV2Launch2016' directory) give me launch vehicles without capsules on top (or...
Greetings from Planet 10. Just popping in to let you know that at least one other person is following this thread, and development of this project, with interest and enthusiasm. Keep up the nice work.
Peace,
cs
I have little to contribute, but want to extend sincere thanks and offer encouragement in the development of this project. I'm having fun with it in the ORBITER 15 (?) beta build.
Hi-Ho,
cs
Before:
And, after:
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.