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  1. ThatRedMelon

    Lunar Module P57 Explanation

    Thank you so much! That explanation makes perfect sense! I'm always amazed at the details of this simulation. I'll be sure to join the discord server.
  2. ThatRedMelon

    Lunar Module P57 Explanation

    Hello all, I have been performing the Apollo 11 mission and have managed to land on the moon, but I am not certain about how to perform the P57 Lunar Surface Alignment using the AOT. I have tried looking at the Users' Guide to Apollo GN&CS Routines document but it doesn't greatly explain how to...
  3. ThatRedMelon

    Surface Base Apollo Landing Site Sceneries for Orbiter 2016

    Perfect that's great! I'm excited to give it a go today!
  4. ThatRedMelon

    Surface Base Apollo Landing Site Sceneries for Orbiter 2016

    Is the download site down? The landing sites look awesome but I am unable to download this.
  5. ThatRedMelon

    When to begin the deorbit of the space shuttle.

    Ah yes there's a lot there, thanks. I guess I didn't search deeply enough.
  6. ThatRedMelon

    When to begin the deorbit of the space shuttle.

    Hello, I've been exploring the space shuttle for the past few days and I've managed to get it into orbit and do a few orbital operations, but I'm struggling to find the optimal time to begin my deorbit so that I reenter at a suitable point for landing, when would that be and how would I...
  7. ThatRedMelon

    How to timewarp without lag

    Perfect thanks, I'll try that in my next flight!
  8. ThatRedMelon

    How to timewarp without lag

    Hello, I have been playing around with NASSP for a while now but I couldn't figure out how to time warp large increments (x100+) without both the attitude going crazy and getting large amounts of lag, is there something I need to do in order to be able to time warp successfully? Thanks.
  9. ThatRedMelon

    Support Lag on Contact with Lunar Surface

    I have checked in spot view during lunar landing and the lag seems to occur the exact time the sensor legs touch the surface. I then assume the problem to be with collision detection however the lag also occurs during separation between stages. This could be an issue of a collision between the...
  10. ThatRedMelon

    Support Lag on Contact with Lunar Surface

    Hello, Whenever I try and land my lunar module of any Apollo pre made mission, the PDI from P63-P66 works perfectly. However, at the end of P66 about 1 second before the lunar conctact light illuminates, my game lags to about 1 frame per second and seemingly doesn't stop until I painstakingly...
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