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    Module DESTINY v0.2 2009-04-20

    Module Destiny from ISS. Moving part: Key K to deploy antenna  
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    Module Columbus v2.1 2009-04-20

    Columbus is the european module for ISS. It's a module for scientific activities, with one large docking port (CBM). You can use the module PMA by well to adapt it to a standard docking port. Version 2 (11th of june 07): add new textures and DLL for anim. Version 2.1 (21st june 08): fix the...
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    Esa Orbital Lab Cassiopée 2009-04-20

    Cassiopee is a fictional orbiting lab, a kind of skylab or salyut european counter-part. It launch by Energya. Addons required: Spacecraft3, Spacecraft2&Multistage2 (Vinka) http://users.swing.be/vinka/ Energy Project (KULCH) http://www.orbithangar.com/ Buran beta0.3 (JKanios) or Buran2...
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    Instrument SRTM 2009-04-20

    SRTM (Shuttle Radar Topography Mission). This module was used in the space shuttle STS-99. His mission is to scan the Earth topography. Moving part: K for deploy antenna, G for rotation Please read the PDF file for more information.
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    Module ESA Inflatable 2009-04-19

    This is a basic module inflatable from the ESA for space station.
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    test3 2009-04-17

    this addon is a pack included the capsule (CTV), a module of tranfert (ATV2) and a lunar lander (Phoenix). So you can realize an european moon mission. With this addon you can manage oxygen, crew ans others parameters. Installation: Open archive, read the doc, and unzip the four included...
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    To Mustard (NoMatter's addons removed!)

    I must apologize to Dan because talking about the situation here is not fair at all. But thanks for the kind words and your support ;) These are the things that we can expect when talking about what devides people instead of talking of the hobby we have in common. A stupid confrontation...
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    To Mustard (NoMatter's addons removed!)

    I apologize to everybody here for the inconvenience caused by the removal of all my addons (including the ones made with Well) The reason cannot be discussed here, it would be unfair for the french community. I have been very dissapointed for some reason and I have been enough angry to the...
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    Progress M1 2009-02-26

    Progress M1 for Orbiter2006 p1 Progress M1 is an unmanned resupply spacecraft. Progress was originally used to supply Soviet space stations for many years. The M1 is the version currently used to supply the International Space Statio. Please do not forget to read manual. NOTE : This...
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    How to Build Exhaust Textures?

    It is not hard but unfortunately I don't use the Gimp so i am affraid I can't really help. You just need to save the .dds using DXT5 format (that should be selectable via the plugin inside gimp). For the alpha channel, let's say you have usually 3 channels (RGB) and now you want one more...
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    You know you're addicted to Orbiter when...

    I think I am not the only one (forgive me for not having read all the replies...) but I can't stop hitting CTRL+Q instead of ALT+F4 to close anything on my computer. I am also moving the view with the mouse when watching a video. But recently another symptom came, I try to save any document...
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    Orbiter Public BETA 080514: Bugs and Comments

    Yes, this is a typo :crazy: lvl is not reset, I tried a more complex name to be sure the value is not reset somewhere. The particle stream is not rendered with the code I posted and ( I did not noticed that earlier ) when firing the engine, it is rendered with a serious offset in it's...
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    Orbiter Public BETA 080514: Bugs and Comments

    oapiParticlesSetLevelRef I am not really sure (no time to troubleshot more :sorry: ) but it seems like oapiParticlesSetLevelRef is not working the same as in 2006p1. For example, writing this : header: double lvl = 1; PostStep: if (MainExhaustStream != NULL)...
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    3rd mfd

    Of course you need either to power it by an oapiOpenMFD in your code (that's not what you want) or by clicking a dedicated power button for your third MFD. So you have: static VCMFDSPEC mfds_user1 = {1, 116}; oapiVCRegisterMFD (MFD_USER1, &mfds_user1); now you need to register areas and...
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    ProgressM1v1 available

    Hi ;) ProgressM1 is available here: http://orbiter.mustard-fr.com/addons/addons.html It is time for deliveries! Thanks to all the people who has helped.:speakcool: Beta thread here: http://orbiter-forum.com/showthread.php?t=3546
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    ProgressM1 beta testing

    Beta tests stopped. Many thanks to every testers! :cheers: Beta tests are now closed (don't hesitate PMing me if you have something more to say on the last beta) I just need some time to finalize the english documentation and write a french version then I will publish Progress v1.
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    ProgressM1 beta testing

    :speakcool: Thanks for the report.
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    ProgressM1 beta testing

    I have tested a lot of times, I will redo the whole flight but I have never had a problem going to ISS using Soyuz guidance MFD. Ok, I have noticed the problem too, I am on it. I don't know where the problem is exactly, if you fire left as well as right yaw thrusters or both up and down pitch...
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    Locating RCS, Lin, and Engine Thrusters

    It depend on which 3d software used and which method to convert. Are there no coordinate available in your 3d software? I have never used meshwizard as the soft I use can give all the needed coordinates. (0,0,0) is where the cog will usually be after export, but I can only confirm that for...
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    ProgressM1 beta testing

    Ok, thanks :) I fixed both problems. You can test until tuesday or wednesday, if no major problem found, of course. Anyway, I will warn testers in this topic when I will consider beta closed. Thanks again ;)
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