In the VC I have added 2 MFd's in the Ranger. But now I want to add more. The problem I ran into how to turn them on and switch screens.
So it has been suggested to make a VC.
So I have looked at the dg code.
Right now I have a mesh for the main body for the VC just a black rectangle and buttons that overlay. From the DG vc mesh it has the buttons for the MFD as none texture.
But how to I dynamically label the buttons?
---------- Post added 09-14-15 at 05:53 AM ---------- Previous post was 09-13-15 at 09:26 PM ----------
I know I need to set where to click to activate the buttons. But how to I measure that area? no 2d panel just a 3d.
this is my front display in the regular mesh:
and my vc mesh. I can label the pwr, SEl and MNU button and set the texture as D
So it has been suggested to make a VC.
So I have looked at the dg code.
Right now I have a mesh for the main body for the VC just a black rectangle and buttons that overlay. From the DG vc mesh it has the buttons for the MFD as none texture.
But how to I dynamically label the buttons?
---------- Post added 09-14-15 at 05:53 AM ---------- Previous post was 09-13-15 at 09:26 PM ----------
I know I need to set where to click to activate the buttons. But how to I measure that area? no 2d panel just a 3d.
this is my front display in the regular mesh:
and my vc mesh. I can label the pwr, SEl and MNU button and set the texture as D