Programming Question Anim problem using current state scenario

Kendo

New member
Joined
Oct 16, 2007
Messages
589
Reaction score
1
Points
0
I have a problem with an animation. To simplify things this is what I get.
The anim object starts at 90 degrees and hinges down to 0 degrees.
When the object goes down to 0 degrees and I exit Orbiter and load the Current state scenario it starts at roughly 10 degrees and goes up to 100 degrees.
So it starts 10 degrees higher and goes past 90 degrees to 100 degrees.
Any ideas. Its the same with Default and D3D9.
 

Kendo

New member
Joined
Oct 16, 2007
Messages
589
Reaction score
1
Points
0
Here is a section.

CTRL_SURFACE 1
CONFIGURATION 1
CURRENT_PAYLOAD 0
SEQ 0 2 0.998366

Should that read 1.00000 ?
 

gattispilot

Addon Developer
Addon Developer
Joined
Oct 17, 2007
Messages
8,707
Reaction score
2,683
Points
203
Location
Dallas, TX
I would think so. If it is at the end of the animation (0-1)
 

Kendo

New member
Joined
Oct 16, 2007
Messages
589
Reaction score
1
Points
0
When I animate down, then back up and load the current state scenario. it is perfect. Its just when its down , the problem occurs.
.
 

gattispilot

Addon Developer
Addon Developer
Joined
Oct 17, 2007
Messages
8,707
Reaction score
2,683
Points
203
Location
Dallas, TX
Can you edit the saved state and set it to 1.000 and see if it makes a difference
 

Kendo

New member
Joined
Oct 16, 2007
Messages
589
Reaction score
1
Points
0
Tried that and no difference. it still loads showing 10 degrees higher.

Just to point out, the full anim involved 4 separate object that fold down at the same time.

Got it nearer now, it will do.

Second thoughts, it isn,t near enough for me, so I,ve binned the Sputnik 3.
 
Last edited:
Top