Kendo
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I have a problem with an animation. To simplify things this is what I get.
The anim object starts at 90 degrees and hinges down to 0 degrees.
When the object goes down to 0 degrees and I exit Orbiter and load the Current state scenario it starts at roughly 10 degrees and goes up to 100 degrees.
So it starts 10 degrees higher and goes past 90 degrees to 100 degrees.
Any ideas. Its the same with Default and D3D9.
The anim object starts at 90 degrees and hinges down to 0 degrees.
When the object goes down to 0 degrees and I exit Orbiter and load the Current state scenario it starts at roughly 10 degrees and goes up to 100 degrees.
So it starts 10 degrees higher and goes past 90 degrees to 100 degrees.
Any ideas. Its the same with Default and D3D9.