Wedge313
Well-known member
Trudging along with the Apollo 9 mission. During the docked SPS burns, how much should the engine be gimbling? Would it be safe to assume that full-scale deflection back and forth in the Y axis is not normal? My SPS 2 and SPS 3 ended up looking a bit like the scene from the Apollo 13 movie where the spacecraft corkscrews all over until shutdown. (I'm thinking this issue may be caused by my really slow laptop? I had a somewhat similar problem during the Apollo 8 re-entry, as the G-load built the spacecraft developed an uncontrollable gyration.) I'm running Orbiter 2016 Beta build 190914 and using D3D9 Beta R30.1
And (possibly) unrelated: As I orbit over the ocean, there are these strange shapes below me that I THINK are supposed to be clouds but look more like large areas of pack ice, or huge grey algae blooms....is there something I can tweak to improve this, short of turning off the clouds completely? Thanks.
And (possibly) unrelated: As I orbit over the ocean, there are these strange shapes below me that I THINK are supposed to be clouds but look more like large areas of pack ice, or huge grey algae blooms....is there something I can tweak to improve this, short of turning off the clouds completely? Thanks.