Original thread here.
The v1.0 RC2 is now on the OH, you can grab it [ame=http://www.orbithangar.com/searchid.php?ID=3595]here[/ame].
Changes since 1.0 RC1:
------------------------
- When NAV1 target goes off-screen, target marker now sticks to the HUD edge in the direction of the target.
- Added a hotkey to toggle Velocity HUD mode to off/solo/overlay. The default is Ctrl+Alt+Shift+Backspace. You can change the hotkey via orbiter/config/velhud/velhud.cfg file.
- Bug fixes, mainly crashes due to interfering with LaunchMFD.
Be sure to read the installation procedures. Of most importance is the addon order in orbiter.cfg: vel_hud.dll must be listed below launchmfd.dll . This will be required until we can work out a good solution on how HUD hijackers can avoid interfering with each other.
Features like config dialogs accessible through Ctrl+F4 in Orbiter instead of stupid text config file, option for disabling gauges (someone requested an option to display velocity numbers only) or making a separate layout for VC HUDs will have to wait for a while. Right now I'll be concentrating more on stability and compatibility. I expect there will be at least one more release candidate (RC3) before the stable v1.0 release.
Please, submit bug reports here or use the bug report feature on the [ame=http://www.orbithangar.com/searchid.php?ID=3595]OH addon page[/ame].
The v1.0 RC2 is now on the OH, you can grab it [ame=http://www.orbithangar.com/searchid.php?ID=3595]here[/ame].
Changes since 1.0 RC1:
------------------------
- When NAV1 target goes off-screen, target marker now sticks to the HUD edge in the direction of the target.
- Added a hotkey to toggle Velocity HUD mode to off/solo/overlay. The default is Ctrl+Alt+Shift+Backspace. You can change the hotkey via orbiter/config/velhud/velhud.cfg file.
- Bug fixes, mainly crashes due to interfering with LaunchMFD.
Be sure to read the installation procedures. Of most importance is the addon order in orbiter.cfg: vel_hud.dll must be listed below launchmfd.dll . This will be required until we can work out a good solution on how HUD hijackers can avoid interfering with each other.
Features like config dialogs accessible through Ctrl+F4 in Orbiter instead of stupid text config file, option for disabling gauges (someone requested an option to display velocity numbers only) or making a separate layout for VC HUDs will have to wait for a while. Right now I'll be concentrating more on stability and compatibility. I expect there will be at least one more release candidate (RC3) before the stable v1.0 release.
Please, submit bug reports here or use the bug report feature on the [ame=http://www.orbithangar.com/searchid.php?ID=3595]OH addon page[/ame].
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