Hello Kuddel,
I'm on holydays but i'll try in few days.
good day.
---------- Post added 08-12-18 at 08:20 AM ---------- Previous post was 08-11-18 at 01:33 PM ----------
Windows XP SP3.
Orbiter 2010 P1 + Earth091124_11_14
VC_redist.x86 on my system:
C++ 2005 Redistribuable
C++ 2008 Redistribuable - x86 9.0.21022
C++ 2008 Redistribuable - x86 9.0.30729.17
C++ 2008 Redistribuable - x86 9.0.30729.4148
C++ 2010 Redistribuable - x86 10.0.40219
C++ 2013 Redistribuable - x86 12.0.21005
C++ 2013 Redistribuable - x86 12.0.30501
C++ 2015 Redistribuable - x86 14.0.23026
I used usually ( some years ago ) with 2010 P1 the D3D9Client R16.5 ( D3D9Client.dll 8-04-2016 13:15 642 Ko 15.12.0.0 ). I tryed it today - Orbiter_ng -and it works.
(
https://www.tuttovola.org/index.php?action=downloads;cat=64 ).
Next, i launched Orbiter_ng with the D3D9ClientR16.6.r962-for-2010-P1(VS 2017 Build)..dll.
t starts without problems, at least in setup default mode.
1/ I have not used 2010P1 for a long time. What did D3D9 bring to 2010 P1? The framerate, the appearance of runway lights,the atmosphere. Water reflexions ? Engines, astronauts textures ?
2/ do you want that i try it with the C++ 2017 x86 ( 14.14.26249.4 ).
Good day.