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I'm calling pVessel->GetThrusterCount() to detect whether another vessel has at least one thruster defined. It works fine unless the vessel happens to be docked to another vessel -- for example, when a payload vessel with no thrusters is docked to its parent vessel that does have thrusters. In that case, calling GetThrusterCount() on the payload vessel returns the parent vessel's thruster count (??). I assume this is by design since a docked vessel is part of a superstructure? So I'm trying to figure out a way to reliably detect if a given vessel has thrusters defined, even if it's docked. I keep thinking I'm missing something obvious...any ideas?? Thanks.