Problem Fullscreen mode no longer works when not using d3d9 client

Ross

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I was using d3d9 r12 client and trying to plan a mission in transx. When I was trying to change my ejection orientation, the moon was completely whited out and I could not see my position, so I figured I would turn off the d3d client since I figured that was why it was messed up. In turn, when I load up orbiter without the d3d client, in fullscreen mode at 1080x1920, only a portion of the screen is showing, and is quite pixelated. A fresh install of Orbiter is doing the same thing now.

Has anybody ever experienced this before or know what the problem might be?
 

T1234

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Do you mean the white sphere is showing in stage 1? it's a bug.Try the latest version of transx.
 

Ross

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Thanks!

Thank you guys so much.

Edit: Do you know why i can't go fullscreen anymore without the d3d9 client?
 
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