Ross
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I was using d3d9 r12 client and trying to plan a mission in transx. When I was trying to change my ejection orientation, the moon was completely whited out and I could not see my position, so I figured I would turn off the d3d client since I figured that was why it was messed up. In turn, when I load up orbiter without the d3d client, in fullscreen mode at 1080x1920, only a portion of the screen is showing, and is quite pixelated. A fresh install of Orbiter is doing the same thing now.
Has anybody ever experienced this before or know what the problem might be?
Has anybody ever experienced this before or know what the problem might be?