OHM HCLV Hyperion

Scav

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Thank Woo482. Without him it would be just petty velcro or multistage contraption.

For the second time - I only created concept and visual part - dirty work is Woo482's. He made it possible :p

:blush:

That's what I get for a quick and dirty post right before I was off to work. Adam, we love your work, too! :bighug:

Thanks edited, and reaffirmed here: Thank you both for this addon. The installation was a breeze, and the interface was a real treat to work with, to put a sidemount stack right on LC-39B, ready to go. Now I have some more time to play. :jiggy:
 

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mikusingularity
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K_Jameson, thank you for saying that both .dll and sc3/ms2 developers can contribute to the Orbiter community.

Great "in-line Energia" launcher, too.
 
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PhantomCruiser

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It might look pretty good (sidemount), provided you don't use the Jason 2nd stage (but then you lose the docking point).
 

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mikusingularity
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I think there needs to be a longer fairing. Skylab can't even fit in the "2000" fairing.

edit: I know, I could have made my own fairing.
 
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Loru

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Doc\HCLV\HCLV-Hyperion_SDK.pdf ;)

There is even 3ds file provided for reference.
 

Loru

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Just noticed that I've packed wrong texture for sidemount version. :blush:

New is uploaded in [ame="http://www.orbithangar.com/searchid.php?ID=6216"]main package.[/ame]

Sorry for that.

---------- Post added at 11:25 PM ---------- Previous post was at 11:17 PM ----------

Or just download texture file and put it in Textures\HCLV\ folder

https://dl.dropboxusercontent.com/u/125481907/core-sidemount.dds
 

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If you want take with you Jason's second stage you need HCLV-4.

If you want EDS to perform TLI you need HCLV-4 + EDS.

In both cases you'd need payload adapter. I could not possibly make adapters fol all crafts but Woo made it possible to include custom ones.
 

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Great Work

I'd like to thank Woo482 for making this addon possible and all of you who contributed to this add-on:

- Face, Orb, Dbeachy1 and Zatnikitelman for lots of help during dev process
- Beta team - for excellent bughunt
- Martin Schweiger - for creating orbiter
- All folks on O-F for feedback

I can only dream of making something this cool!! Thank you for a great ship, and for giving me something to strive for (even if it is years away!).


stevcast :thumbup::thumbup::thumbup:
 

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I get CTD when i try to load the scenario with standard Orbiter. The log-file says that a mesh is missing, but with noname?!
Under the DirectX9Client it works fine.

In every case a very good work, i love your launch-island with the hangars and working crane and train, thats a super idea which increases strongly the immersion!
 

Loru

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I get CTD when i try to load the scenario with standard Orbiter. The log-file says that a mesh is missing, but with noname?!
Under the DirectX9Client it works fine.

Can you post orbiter log along with scenario you're trying to load?

Is HCLV_MFD enabled?
 

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[ame="http://www.orbithangar.com/searchid.php?ID=6216"]Add-on [/ame] on OHM has been updated
 

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Just for fun CTV and LTV on top of rocket, shortly after launch :speakcool:
Rocket body on reentry trajectory, and docked CTV and LTV. Already made test fly to Moon
 

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Loru

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How did you do it without EDS stage?
 

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How did you do it without EDS stage?

The LTV has (or at least had; I'm not sure if it has been updated) an unrealistically high dV budget, with a specific impulse equivalent, IIRC, to a nuclear-thermal rocket, though of course without the visual representation of the engineering it would require.
 
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