General Question Heightmaps to .MSH format?

jedimaster1214

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Is this even possible?
This would definatly make surface bases even more appealing without having to have Orulex activated....
 

Loru

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If you have 3D Studio Max it's very simple.

Use heightmap as Displacement Map and save model in .3ds format
Then convert it to msh and it's done.
 
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