There's manual in the Doc subdirectory of Orbiter (Doc/Orbiter.pdf) explaining all the default controls (you can also check Doc/DeltaGlider.pdf for DeltaGlideer specific).
Also, you could have some problem if it's a laptop without numeric pad.
In this case you'll have to toggle it with (usually) the Function key, depending on your model.
Also, you could have some problem if it's a laptop without numeric pad.
In this case you'll have to toggle it with (usually) the Function key, depending on your model.
There is also [ame=http://orbithangar.com/searchid.php?ID=4473]Virtual Numpad[/ame] Which isn't a perfect replacement, but I recommended it to a friend who used it on a laptop that didn't want to toggle the numpad keys correctly and it worked for him well enough. Maybe something to play around with on orbit before picking up a numpad or joystick.
sorry for the corny joke - but well, it's still true, i use a little PS2-like gamepad when i get a chance to fly anywhere else i don't have my mighty sim-pit apparatus available
the other option is well, the numpad...
not the most steady-handed way of flying a multi-billion dollar piece of highly sensitive space-faring hardware, but it does the trick (and luckily, simulator "accidents" are free of insurance-related problems)
you can also type in the launch command (forgot exactly what it was) on the LUA terminal if flying the Atlantis, and let it fly itself up.... it's not the same fun tho :hmm:
Actually, before it broke, I used it too (it was a 6 analogue axis + some button), and with the help of FlybyWire it was VERY practical, but paradoxically I was not using it much during landing, instead I abused it during docking, cause I linked all RCS to the analogue axis, and I could fire at the same time ROT and LIN, without the need of switching.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.