Installation Installing Earth L11, L14 textures files

lorenzolabrador

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Hi all,
I am new to Orbiter and the forum. Apologies if this has been discussed before, but I found no similar question in the general questions forum. After successfully installing Orbiter 2010, I decided to install the Earth L11, L14 texture files. I unzipped the zipped texture file in the Orbiter 2010 installation folder and the "Earth091124_11_14" folder was created, which is now side by side the "orbiter100830" folder. The "Earth091124_11_14" folder contains the "textures2" sub-folder. What should I do next? Should I copy all the files in this folder over to the "orbiter100830" folder's "textures2" sub-folder? Or should I substitute this folder altogether for the original "textures2" in the "orbiter100830" folder?

Many thanks!

Lorenzo.
 
Move textures2 subdirectory from Earth091124_11_14 directory to the Orbiter installation directory.


What program did you use to unzip the archive or where did you download the high resolution Earth textures archive from?

The archive extractor shouldn't have created a directory called "Earth091124_11_14" by default, if you didn't tell it to put the contents into a directory called by the archive name and if you downloaded the official archive which doesn't contain such subdirectory within the archive, either.
 
The Textures2-folder from the downloaded zip-file should be merged with the existing Textures2-folder.

When I download stuff for Orbiter, I open the downloaded zip-file, highlight all the folders in the zip-file and move them into the Orbiter folder (where your Orbiter.exe is located). Windows will then prompt you to merge the two folders. Accept, and everything should be installed correctly.
 
Orb, abjos, thanks a lot for your replies. Orb, I downloaded the texture files from the official Orbiter Downloads site (http://orbitersimulator.com/orbiter-2010-downloads/). Are these the right files? I used the Windows XP unzip utility to extract the files in the Orbiter folder. That's how the Earth091124_11_14 was created.

Abjos, I followed your suggestion and merged the Textures2 folder in the Earth091124_11_14 folder with that in the main Orbiter folder, .i.e. where orbiter.exe is. The program seems to run fine, but I seem to have no way to determine whether the new texture files are being used. Is there a way?

Cheers,

Lorenzo.


The Textures2-folder from the downloaded zip-file should be merged with the existing Textures2-folder.

When I download stuff for Orbiter, I open the downloaded zip-file, highlight all the folders in the zip-file and move them into the Orbiter folder (where your Orbiter.exe is located). Windows will then prompt you to merge the two folders. Accept, and everything should be installed correctly.
 
If you downloaded "Earth091124_11_14.zip", then it shouldn't contain the "Earth091124_11_14" subdirectory, as it's the same file as the original official download of the Earth Hi-Res textures. However, I haven't checked the "Bigfile" from the site, which wasn't in official distribution, but was repackaged to contain all the optional official downloads in one file by the site owner.

I don't remember the Windows ZIP filter creating a subdirectory using the archive name when I used it the last time to extract archives, either (in Windows XP times), but this could change in the recent Windows versions.


Is there a way?

Fly relatively low (< 10 km) over Florida outside of Cape Canaveral and if you see quite high detail, then the high resolution textures are being used.
 
Hi,

sorry to bumb the old topic but I thought it's better than raising a new one.

So I download those earth textures, unzip them, there are 4 files all starting with "Earth_" residing in Textures2 folder.

So I copy over those files into my orbiter installation folder's Textures2 folder.

I then have a structure like this:

My Documents/Orbiter2010/Textures2/Earth_cloud.tex
My Documents/Orbiter2010/Textures2/Earth_tile.bin
My Documents/Orbiter2010/Textures2/Earth_tile.tex
My Documents/Orbiter2010/Textures2/Earth_tile_lmask.tex

I relaunch orbiter, and I see no difference at all in the resolution in the terrain. I am flying ~10 km height.
I tried removing those files, restarting orbiter, checking resolution in game, adding those files back, relaunching orbiter - no difference.

Maybe I am missing something else? Do I need to enable them elsewhere? Can I check somewhere if those textures where actually loaded ?

One more question, what are those L's stand for? Because I saw more textures, EarthL10 - do I need them as well, or L11-L14 is enough ?

Thank you.
 
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