I call this INVISOBASE. Basically it is a vessel with no mesh, no thrust. But you can use Ummu to enter/exit. To set the location of the vessel use scenario editor. It has a 8 beacons (4 White in the rear of the airlock and 4 red in the front)W turns on /G turns off. This will let you know where the airlock/vessel is. I changed the scenario also to reflect the correct heading. Also added key N removes the Ummu status line.
http://www.4shared.com/file/145607591/fe6c079e/INVIOSBASE_1.html
http://www.4shared.com/file/145607591/fe6c079e/INVIOSBASE_1.html
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