Project Mars Landing Historical Sites - surface textures and static models

4throck

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orbiterspaceport.blogspot.com
I'm working on Mars scenery improvements!
The idea is to add better surface textures and static lander models for historical sites.

Started with the Vikings ( NASA makes the lander models available):

Viking 1 site:
0117.png

Viking 2 site:
0118.png

Lander model:
0115.png
0116.png


Will add Pathfinder, Phoenix and Insight .

The landers are simple static VesselBuilder vessels. This way I can adjust mesh positioning, landing points and add a VC view.
And the user can simply edit the scenario to add or remove them as needed.
 
I'm converting straight from NASA so the models will look clean :)

For Spirit and Opportunity I'll place them at their final locations.
 
The landers are simple static VesselBuilder vessels. This way I can adjust mesh positioning, landing points and add a VC view.
And the user can simply edit the scenario to add or remove them as needed.
At first I thought the landers will be coded as permanent base structures. Then I read this:hailprobe:
 
It's best to have a single scenario with all the landers that the user can copy and edit, if needed.
This way it won't interfere with other addons.

If someone has or wants to contribute with meshes, be my guest!
Parachute and back shell locations are known and I can add them (the same for crashes)...
But I need meshes for these objects.
 
Phoenix and Pathfinder landing sites. Quality is not as high as Viking. I can try to improve them later.
The first goal is to have the landers in the correct location and with correct scale. Refinements will come later ;)

0119.png
0120.png
0121.png

PS - For the sake of others with similar problems:

Orbiter always crashed to desktop on loading after I added bases and a scenario file.
The log showed nothing, and looking at the files didn't reveal any problems.

Eventually I traced the problem to large positive coordinates:
Instead of -125 68 (correct) I was using 234 68 (incorrect)
 
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