I'm currently working on an upgrade to the Mars textures.
This will include increased resolution, by factoring the 100m Mars Odyssey THEMIS (Thermal Emission Imaging System) daytime IR global mosaic into the current MOC (Mars Orbiter Camera) mosaic. As a result, the Mars textures will cover up to resolution level 11 (current: 10). So now is the time to put aside a few more GB on your HDD for Orbiter textures ...
I've also modified the colour balance of my synthetic colorization to more closely match the Viking colour composites (see e.g. http://astrogeology.usgs.gov/search.../Mars_Viking_MDIM21_ClrMosaic_global_232m/cub). The result is a more coppery, less orange colour balance.
Here are a few before/after shots:
The new textures should appear on the Orbiter Beta Textures website sometime later this week or next week, when I find time to package and upload them.
This will include increased resolution, by factoring the 100m Mars Odyssey THEMIS (Thermal Emission Imaging System) daytime IR global mosaic into the current MOC (Mars Orbiter Camera) mosaic. As a result, the Mars textures will cover up to resolution level 11 (current: 10). So now is the time to put aside a few more GB on your HDD for Orbiter textures ...
I've also modified the colour balance of my synthetic colorization to more closely match the Viking colour composites (see e.g. http://astrogeology.usgs.gov/search.../Mars_Viking_MDIM21_ClrMosaic_global_232m/cub). The result is a more coppery, less orange colour balance.
Here are a few before/after shots:
The new textures should appear on the Orbiter Beta Textures website sometime later this week or next week, when I find time to package and upload them.