Fast_toche
Member
Hello everyone, I've figured out why the mesh export sometimes goes wrong. The best way is to use the same texture for every part of the ship. And then there are no more export problems.
I flipped all the parts upside down and filled in the gaps in the mesh.
It's 41 MB but it looks great.
Now I'm thinking of using the texture painting method, which I've improved in.

I flipped all the parts upside down and filled in the gaps in the mesh.
It's 41 MB but it looks great.
Now I'm thinking of using the texture painting method, which I've improved in.


