Problem Missing Textures in Orbiter 2016

CTarana45

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My textures are gone from Orbiter 2016. I extracted all the files from the 2016 download zip! Then I cut and pasted the two texture folders to C:\Orbiter2016! That still hasn't fixed it! I switched to Full Screen mode and the textures are working!

Christopher Tarana
 

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  • Missing Textures Orbiter 2016.jpg
    Missing Textures Orbiter 2016.jpg
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MaxBuzz

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provide more information, what textures you copied to the orbiter? log file would be appropriate
 

CTarana45

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Textures, and Textures2 were Cut and Pasted into Orbiter2016. The textures returned after setting to full screen mode!
Orbiter Log Attached!
Christopher Tarana
 

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  • Orbiter.txt
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N_Molson

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Code:
============================ ERROR: ===========================
Parse error from base definition file for ZZA - Zaragoza: Block: TEXn: expected 3 values (*char, scalar, scalar)
[BaseObject::ParseError | .\Baseobj.cpp | 184]
===============================================================
============================ ERROR: ===========================
Parse error from base definition file for ZZA - Zaragoza: Block: TEXn: expected 3 values (*char, scalar, scalar)
[BaseObject::ParseError | .\Baseobj.cpp | 184]
===============================================================

I can safely say that your issue is base-specific. I'd say you're using a surface base (Zaragoza) designed for the old texture system of Orbiter 2010 on Orbiter 2016. In Orbiter 2016 surface textures are managed at a planetary level, with areas you can detail more than other (and with level 19, runways and taxiways look very good).
 

CTarana45

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Could that happen if older addons are installed as dependancies for newer ones? I'm glad everything works again!
Orbiter2016 is my favorite version!

Christopher Tarana
 
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