OrbitalJoe
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- Apr 18, 2011
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I was (attempting) to make a vessel with my own mesh, but have run into trouble with the textures. I've followed all found instructions but my textures just don't show up. Instead, the model is just silver all over. I've probaly made a mistake somewhere along the line, so here is exactly what I did:
1. I made a model in anim8or. I applied 'materials' in that program.
2. I exported the model as .3ds format. A folder where I saved the file was created, which contained textures in .jpg folder.
3. I converted the .3ds format model to .msh using 'Msh_Maker'
4. I put the .msh file in the meshes folder in the orbiter directory.
5. I used the program 'paint.net' to open the jpg textures from anim8or and saved them with new names in the orbiter textures folder as .dds files.
6. I changed the .msh file's texture index to the new names.
7. I wrote up a quick config vessel file for the vessel, with the mesh's name in.
8. I loaded up orbiter and used the scenario editor to load the vessel in and BOOM it's all silver! No textures.
I've been over everything again and again and havn't got anyway, so any support would be appriciated.
-OrbitalJoe
1. I made a model in anim8or. I applied 'materials' in that program.
2. I exported the model as .3ds format. A folder where I saved the file was created, which contained textures in .jpg folder.
3. I converted the .3ds format model to .msh using 'Msh_Maker'
4. I put the .msh file in the meshes folder in the orbiter directory.
5. I used the program 'paint.net' to open the jpg textures from anim8or and saved them with new names in the orbiter textures folder as .dds files.
6. I changed the .msh file's texture index to the new names.
7. I wrote up a quick config vessel file for the vessel, with the mesh's name in.
8. I loaded up orbiter and used the scenario editor to load the vessel in and BOOM it's all silver! No textures.
I've been over everything again and again and havn't got anyway, so any support would be appriciated.
-OrbitalJoe