Col_Klonk
Member
Any chance of making a change to the Attitude modes to binary flags.
This will eliminate the need to switch between modes.
Maybe some systems (Shuttle) require the switching (Set a Flag), but it would be nice for the better co-ordinated nauts to be able to operate both at the same time... much like aircraft controls
Also is it possible to set negative hover thrust... Press the craft onto a Low-G object so that it can drill a locking pin into the dirt ?
:thumbup:
This will eliminate the need to switch between modes.
Maybe some systems (Shuttle) require the switching (Set a Flag), but it would be nice for the better co-ordinated nauts to be able to operate both at the same time... much like aircraft controls
Also is it possible to set negative hover thrust... Press the craft onto a Low-G object so that it can drill a locking pin into the dirt ?
:thumbup:
Code:
;/** \brief Engine status */
;typedef struct {
; double main; ///< -1 (full retro) .. +1 (full main)
; double hover; ///< 0 .. +1 (full hover)
; int attmode; ///< 0=rotation, 1=translation
;} ENGINESTATUS;
; NOTE TO MARTIN
;================
; ATTMODE SHOULD BE SET TO BIT FLAGS WHERE BOTH CAN BE OPERATED AT THE SAME TIME
EngineStatus Struct
main Real8 0.0 ; -1 (full retro) .. +1 (full main)
hover Real8 0.0 ; 0 .. +1 (full hover)
attmode DWORD 0 ; 0=rotation, 1=translation
EngineStatus Ends
;New Idea ?
AttMode_None equ 0 ;
AttMode_Rotation equ 1 ; Binary bit flags settings
AttMode_Translation equ 2 ;
AttMode_Other_Etc equ 4... ;
Last edited: