C++ Question oapiOpenDialogEx on Orbiter_NG plugin

infotechggs

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Thanks to Face i've learned how to use "opcOpenRenderViewport" to automatic launch an opendialog at scenario boot, but the same module does not work when i disable D3D9.
Now the question is:
is there a way to use oapiOpenDialogEx without a Render mode???
I need to use (just for example) the ScenarioEditor or a remote controller plugin in Orbiter with non graphic mode.
Thanks
 
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