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I think I have discovered a bug or at least an error in the way OBM handles surface tiles. I tried importing the default Cape Canaveral with the official hi-res surface tiles installed. This yielded several "Could not load tile texture file from Orbiter" error messages. Upon loading the modified base into Orbiter, it messes up the surface tile section. And that messed up surface tile section leads to Orbiter not finding the proper textures: