Orbiter Screenshot Thread

JonnyBGoode

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The XR2 approaches NASA Station for docking in Low Earth Orbit

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What station is this?
 

Matias Saibene

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A Falcon Heavy launches at night with a Chapman Outer probe bound for Haumea.
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Orbital Sunrise

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Departure
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A sing by Jupiter
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A mid-course correction.
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Saturn Encounter
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Saturn Periapsis
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Haumea Encounter
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Periapsis over North Pole
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Encounter with Namaka
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Hail probe! :hailprobe:
 
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Matias Saibene

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Well, these are my progress on the Citroën 3CV AZAM-M28 (more info on spanish Wikipedia) model. For now I love the results obtained with the D3D9 Client editor because they are very close to reality, but I am having trouble applying the textures as you can see in the headlights and in the front where the engine fan resides.









I know I should open a new thread for this, but I don't want to make noise on the forum.
Orbiter Mesh Tools for Blender 2.81 does not export the textures correctly or maybe UV map. I noticed it does not register the textures in the MSH file even though I applied them in Blender correctly and with their corresponding UV work.
If someone can help me I will appreciate it.
 

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textures must be in .dds format. open the mesh with notepad and at the end of the path to the textures, saving the sequence
 

Matias Saibene

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textures must be in .dds format. open the mesh with notepad and at the end of the path to the textures, saving the sequence

Thanks for your advice. But I still can't get it, I could only apply a texture without a UV map (the green color of the car) but where I apply a UV map (the car headlights and the ventilation grille) they appear black. I use Blender 2.8 and Orbiter Mesh Tools. I've already tried everything and it seems that the problem is UV map textures, which is a problem for me because I want to draw textures on the car. If I still can't fix it I will search the forum deeper and only if I can't find a solution will I start a thread. This situation is a bit frustrating for now, but I imagine that it must have a simple solution that I still do not see (and that I surely have in front of my eyes).
 

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Apollo 19 to Tycho (AMSO + custom terrain textures)
 

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Matias Saibene

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I hope I am not going off-topic (because I am in mesh development). If I am going off-topic please let me know and I will start a thread for my 3D problem.

Can you view the mapping in Blender ?
Yes:

Then I have to add the list of textures manually, the problem is that some textures appear and the ones that I made UV maps do not appear or are shown in black.
I use Anim8or. Can you post the mesh and textures and I can see what I can do?
Yes, no problem, I translated the mesh names into English in Blender. https://www.mediafire.com/file/9og3ux7hfpm6sy5/Citroen3CV.zip/file
The Zip file includes original textures, BMP textures and the final DDS and .msh. I also included the .blend file and a Collada/.dae file.

Thanks friends for your interest. If blender keeps giving me problems I think I will have to switch to Anim8or. It's weird because I used blender before to make a "kind of add-on" and I think I used Vlad's MSH exporter and had no problems, although I think I also used Orbiter Mesh Tools for Blender 2.81. Now I am using Blake's Blender 2.8 and Orbiter Mesh Tools for Blender 2.81.
 
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