Project Orbiter texture tree tools (OT3)

I'm having a bit of trouble with treeman. More specifically with the mask texture part. I'm trying to convert this Vandenberg AFB add-on to work with Orbiter 2016. But it doesn't convert the masked out coastal parts, I have attached a screenshot of this. Is this an error my part or is the add-on not compatible with the mask option of treeman? It produces a 0 byte, empty mask.txt when I run it.

If there is no transparency information in the original tiles, treeman can't produce mask information from it. However, I remember having successfully converted a Vandenberg base once. I'll take a look.

EDIT: Found the problem: the transparency info flag is not set in the addon's base configuration file. Treeman uses this info to determine whether or not to create mask information for the specified tile. You'd have to edit the file and replace the "1" at each tile line end with a "3".
 
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treeman link is broken. 1717855399215.png
@Face (or anyone else that can help).
Can you please provide a new link or attach a zip file on this thread?
 
Update: hoster disabled my site due to a false positive malware scan without any notification. The site was re-activated, but I took it down for the moment until a more reliable hoster is available. Everybody interested should be able to get the artifacts of this thread by means of using the subdomain "test." in front of the hostname "snoopie.at" in the meantime. I'll keep you informed here if something changes.
@dgatsoulis many thanks for the report! I'd never have noticed that for myself on that old site. I'm also surprised that people still use that stuff these days.
 
@Face Is there an archive somewhere of your OT3 tools. In particular the ele2png.exe
There are a few versions floating around, and I have no idea which is the latest...also if you'd be willing to share the source. It would be nice to be able to rebuild this in the future, given how exceedingly useful it is :)
 
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@Face Is there an archive somewhere of your OT3 tools. In particular the ele2png.exe
There are a few versions floating around, and I have no idea which is the latest...also if you'd be willing to share the source. It would be nice to be able to rebuild this in the future, given how exceedingly useful it is :)

I think my site has been shut down in the meantime, since the provider deemed it "dangerous" to the public, because there was one test executable resembling the Meltdown example (you know, the public demonstration code) in there, so they thought I am an evil hacker. Of course I then stopped paying for the service, so it might be completely offline already.

I also never came around to transfer that old stuff anywhere, so chances are it is gone for good. Also I am a bit shocked that it is still in use. It is like a decade old at this point, and with the Orbiter code being open-sourced since a long time, I expected it to be obsolete now, anyway. Isn't there some newer tooling?

Nevertheless, I start digging and see what I can come up with.

EDIT: I've uploaded the archive here: https://www.orbiter-forum.com/resources/orbiter-texture-tree-tools-ot3.5692/ I think the source code is MIA following the great Mercurial exodus, so I'll have to consult my backup archives. That can take a while.
 
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