- Mar 18, 2008
- Reaction score
I'm having a bit of trouble with treeman. More specifically with the mask texture part. I'm trying to convert this Vandenberg AFB add-on to work with Orbiter 2016. But it doesn't convert the masked out coastal parts, I have attached a screenshot of this. Is this an error my part or is the add-on not compatible with the mask option of treeman? It produces a 0 byte, empty mask.txt when I run it.
If there is no transparency information in the original tiles, treeman can't produce mask information from it. However, I remember having successfully converted a Vandenberg base once. I'll take a look.
EDIT: Found the problem: the transparency info flag is not set in the addon's base configuration file. Treeman uses this info to determine whether or not to create mask information for the specified tile. You'd have to edit the file and replace the "1" at each tile line end with a "3".